Sweet, I didn't know the Ipod could natively play MKV and xvid!
10/1/2009 3:51:30 PM
^ i wish^^ yeah that's why i don't own any of the iProducts myself...
10/1/2009 4:48:32 PM
10/1/2009 6:01:46 PM
i'm not trying to imply that istuff can do that. more so that 95% of consumers plain don't care about the zune, probably never even heard of it or could recognize the name much less what it does. so it doesn't matter what it can do or what it can't do better or worse than a variety of istuff.the fights over. it lost years ago
10/4/2009 2:28:53 AM
10/4/2009 11:26:48 AM
^^I'm very glad you don't have a clue what you're talking about. Brand awareness != Market share != Profitability != Usability != Functionality.
10/4/2009 5:02:36 PM
10/4/2009 5:13:07 PM
I don't disagree at all. As usual you missed the point.
10/4/2009 5:24:14 PM
touch pro 2 + coreplayer discoveredthe zune is amazing, marketplace is AWESOME, software is good, downloading over wifi is perfect, screen rocks, fucking love the device's sexiness but i can't justify the $300 when it can't play videos i want it to natively.returning it once again...
10/4/2009 8:40:54 PM
10/4/2009 9:40:08 PM
what i don't understand is you guys that jump through all sorts of hoops to download illegal video content that comes in off the wall containers and codecs yet you won't put in the extra effort to get it to play on your devices.If you really are that lazy its really simple to just buy your media content and it will work just fine.
10/4/2009 9:48:06 PM
^^lol fuck you, you know what i meant.... i might rethink it once they support the shitty codecs i download tv in...^ and i tried, albeit very briefly, to get the transcoding to work without having to reencode and i failed. it boiled down to a money issue for me though.
10/4/2009 10:44:41 PM
10/4/2009 10:46:39 PM
You mean it's something they could have done to undermine the content publishers they have contractual agreements with? It's obvious WHY no tier1 pmp has divx/mkv support and it has absolutely nothing to do with technical feasibility. It's because there is absolutely no business reason to include on a portable device that is already tied to a content provider. Contrary to the beliefs of this board, the general public doesn't even have a clue what divx or mkv are, much less how to get content in those formats. If you want to play your grey market content, there are hundreds of shitty pmps that will accomodate you, and I don't think apple or Microsoft will care much at all. Companies tend to want customers who pay for their content
10/5/2009 12:03:19 AM
see heres the thing. Im with you on the whole mkv side of things. Its a shitty open source container format and theres no way anyone would try to support it irl. divx, on the other hand, is just mpeg4 and the most common container is microsofts own avi. Windows 7 and the 360 both have their own mpeg4 decoders. Why would microsoft go through the trouble of creating a decoder if they didn't think the average person was going to use it? Divx is probably bar none the most common format in existing libraries. You're right that they want to get people to buy stuff off the zune marketplace, but I think the group of people with existing divx libraries who would buy a zune and not convert their library would be pretty small. People with existing libraries are either going to convert their files, or not get a zune. This is probably not a huge market, but its people microsoft probably wants hyping the zune for them. These are people who hate itunes and want a solution they can point to that has cool apps and a decent ui like the iphone, but a much much easier way to manage their media. I bet you that divx support is on the list of future features for the firmware. My personal opinion is that they should open the licensing for wmv so that everyone will stop using garbage (mkv) and ancient (avi) container formats.
10/5/2009 12:40:22 AM
10/5/2009 1:27:56 AM
^its a wash because there's no content yet. The zune pass is a ridiculously better value than the iTunes content model. I have no doubt that serious titles will start rolling out fo the holiday season. The device has to get out and into developers hands to launch the marketplace. The sept release is (ithink) much more for developers and geeks than it is for consumers. Until yall see games on this thing, i dont think you really will get how powerful a platform it can be for developers.And there's a big difference between enabling divx on a home platform (xbox) and on a mobile content platform. Like I said before, I think divx support will probably come soon, but you can forget about all the other pirate friendly formats. As far as the "ms should want us to hype the product", you guys aren't the viral hype engine that companies go after. First adopters are usually the most demanding, whiny, opinionated and impossible to please of any consumer segment. Generally the hype generators come from the first wave of mass adopters: the Tweens, the 30 something technochumps and the social trendsetters.
10/5/2009 5:56:15 AM
I am all for a subscription based marketplace. I would give anything to have iTunes content on a monthly subscription. But I will remain very skeptical until I see it. I say this because I know how greedy the entertainment business is and how awful netflix's instant que selection is and they're definitly a powerhouse of media distribution.
10/5/2009 8:25:38 AM
I was on the way in from work and used shazam on my iphone to figure out the name of a song. Got me thinking, if you have a subscription service it would be pretty cool if you hear a song like that to just add it to your library. is there an API to pull down content from the zune store from within 3rd party apps?
10/5/2009 9:15:16 AM
^Shazzam will link the song to iTunes for purchase, youtube if you want to watch the music video and i believe another music service. Don't see why they can't add Zune Marketplace now that 3rd party apps are supported.
10/5/2009 9:23:45 AM
what i meant was i didn't know if the Zune had access to the marketplace from within 3rd party apps.
10/5/2009 9:30:28 AM
10/5/2009 10:10:30 AM
^thats music though...I was more concerned with the video. I tried out rhapsody app last week and they do seem to have a decent selection although not everything i was looking for.
10/5/2009 10:23:48 AM
^^Zune lets you keep 10 songs a month as well though
10/5/2009 11:55:20 PM
So what are peoples opinions about this thing becoming an actual gaming platform?I know it has the ability; this isn't a capability question.Do you guys think the community will be there? Will MS push it like apple pushes the iPhone/touch?Or will it mainly focus on home theater content?
10/6/2009 9:44:55 AM
^It would be cool to see them go a similar route but better that sony did with the PSP and PS3. But until it has a phone built in I don't see owning one happening anytime soon simply because it doesn't do anything that I would use it for better than the iPhone for me to justify having two bulky devices with me at all times.
10/6/2009 10:27:36 AM
^^its going to be a serious gaming platform (my opinion). It uses the same XNA framework as the XBLA, same tools, has serious hardware backing it up. http://www.pocketgamer.co.uk/r/Windows+Mobile/Zune/news.asp?c=15985Is a recent article from a studio that works on both platforms. He's pretty reserved about comparing the iPhone to the ZuneHD, but one remark really hit it home for me:
10/6/2009 10:48:04 AM
Even throwing out the iPhoneIt seems like it is a direct competitor to the iTouch in addition to Sony and Nintendo offerings.I just hope the audience is there to bring the developers. The short cycle will definitely help. They can't possibly make getting the app onto the device as much of a pain as apple has.
10/6/2009 11:23:47 AM
10/6/2009 11:40:35 AM
Does it have buttons? Ok, then it's not a serious gaming platform. Touch screen controls just aren't accurate or responsive enough for the majority of games you see on the PSP/DS. Not yet at least.
10/6/2009 11:47:07 AM
10/6/2009 11:47:25 AM
Oh it is hell to do that. Took me forever to figure it out and get that working haha
10/6/2009 11:48:50 AM
10/6/2009 4:39:54 PM
^Seriously. The app approval process doesn't have a damn thing to do with quality assurance. Damn near every app on the AppStore is buggy as shit, crashes randomly and would be laughed at on any other platform.There is so much absolute trash on the iStore, it's getting difficult to find anything that isn't garbage and isn't "Apple featured".
10/6/2009 5:08:27 PM
10/6/2009 5:12:13 PM
10/6/2009 5:24:27 PM
10/6/2009 5:44:21 PM
10/6/2009 5:50:59 PM
Except you didn't call me out. I explained what I meant by 'quality' apps and not for example apps that cost $1000 that are a just a photo of a red diamond.
10/6/2009 6:45:47 PM
You are, without a doubt, the dumbest individual that is allowed to post on this website.
10/6/2009 7:56:12 PM
very clever.
10/6/2009 7:57:09 PM
I mean, for your one example of what doesn't constitute a quality app, you could have at least picked an example of something that DIDN'T make it though the rigorous quality approval process.
10/6/2009 7:59:35 PM
10/6/2009 8:00:50 PM
You were talking about the approval process, no? You can't just change your argument to suit whatever point you're trying to make. Removing something after it gets though the process doesn't exactly prove your original point about how they only allow quality apps in the first place. Pretty soon you'll be arguing about how the sky is blue just so you know what it feels like to not be completely wrong about something.
10/6/2009 8:06:55 PM
again...so clever. You must be so impressed with yourself.
10/6/2009 8:29:17 PM
Yet again proving I'm smarter than you? Nah, that's no big deal, it happens so often.
10/6/2009 8:30:04 PM
haha
10/6/2009 8:32:30 PM
SHUT THE FUCK UP
10/6/2009 9:45:59 PM
Buggy as shit describes damn near every app I use.Facebook app = buggy as shit.Mint.com = buggy as shit until the latest releaseCivilization = buggy as fuckSafari, weatherbug, dungeon defense = buggy as fuckdude, at least 1/3 of all the apps I've downloaded have either crashed or exhibited ridiculous bugginess in the first 30 minutes of use. There's also a big difference between apps on the app store and just any random windows application. If you want to make a comparison, look at xbla community games versus the iPhone. You can argue quality of play differences, but xbla community games are infinitely better from a code quality perspective.El Nacho: I play casual games. I've yet to play a game on the ds, wii, or iPhone that is unplayable or even a distraction without physical buttons. And pressure sensitivity does make a huge difference, or at least two generations of consoles would agree that it does. Fair enough on your assessment of natal and sphere, but two giants pouring billions of dollars into it makes me pretty confident that it's more than just a fad.
10/6/2009 11:02:57 PM
Palm Pre <1.2iPhone 3.1buggy as hell
10/7/2009 10:34:45 AM