If I have a 3D DirectX game, is there a way for a second program to change the camera position in the game (like iz3d sorta did)? I'm trying to build a head-tracking plugin or driver that I can use for my DirectX games/programs.
2/10/2013 9:11:56 PM
assuming the game's camera is exclusively controlled by the mouse, you should be able to write an app that converts camera input into mouse or "joystick" input.
2/10/2013 9:23:29 PM
if the game is built on the unreal engine, or another tier1 moddable engine, you should be able to accomplish this with an addon script to the game.
2/10/2013 9:41:19 PM
now that is very interesting... keep 'em coming :-)
2/10/2013 10:04:25 PM
oculus rift
2/10/2013 10:39:15 PM