FXAA has been hugely popular in the few titles it is being used in like FEAR 3. I believe it is only on PC, I think console uses MLAA. But NVIDIA invented a new way of accomplishing AA with way less performance cost. Giving a good picture and FPS combo; I have played FEAR 3 on both and I would go with FXAA (even though I have a GTX 480) over the 2x or 4xAA. It is actually superior in image quality on certain things. The best part is it works on NVIDIA and AMD cards, even though NVIDIA invented it. You can read in depth here, I'm not sure how much it works on older cards like the 9800GTX or GTX 260.http://www.hardocp.com/article/2011/07/18/nvidias_new_fxaa_antialiasing_technology/1[/link]FXAA will be the future way AA is applied and hopefully NVIDIA puts it in their drivers, since they own the rights soley. NVIDIA knew it was too big not to share with AMD and this is going to change the way AA is applied. This may just work, unlike PhysX it shows gains on both cards makers.[Edited on July 19, 2011 at 11:25 AM. Reason : .]
7/19/2011 11:21:11 AM
i don't see it...
7/19/2011 11:48:57 AM
I'm 100% in favor of freeing up cycles for more PhysX processing. The pool of guts that rain out of enemies on Alice is 10/10.
7/19/2011 11:50:21 AM
haha I just got F3AR and I can tell you FXAA is impressive and it's really nice to see NVIDIA include all cards unlike ATI's MLAA (which is worse anyway so who cares)oh and that picture is really hard to see, focus on the metal clips.It makes a huge difference in some instances like running across flat roofs.[Edited on July 19, 2011 at 12:50 PM. Reason : _]
7/19/2011 12:32:47 PM
I see no difference in those non-zoom FXAA screens aboveJust make the story and gameplay better
7/19/2011 11:30:15 PM
Oh look, another BlackDog thread.
7/20/2011 12:47:13 AM
^^^Uh... in that comparison, it looks like 4X AA isn't AA'ed at all. I call BS.It's actually a lot easier to see the value in this demo video: http://www.eurogamer.net/videos/fxaa-technology-demoWhy anyone would care about a particular implementation of such a minute detail, I have no idea.
7/20/2011 6:51:19 AM
because it has barely any performance hit....even though it looks better than traditional 4xAA in some scenes, worse in others. Did you read the article?
7/20/2011 4:32:23 PM
7/20/2011 4:39:53 PM
Fear only has the first edition of FXAA implemented according to the dev blog. I wonder how version II would matter. After checking the BF3 images it's looking to me that FXAA goes buck wild on round objects. Some of the screenshots have round objects losing what looks like about 30% of it's area. Which would mean those little jumpy things in halo would be near impossible to hit
7/20/2011 5:22:02 PM
Yea I'm sure NVIDIA is already working on FXAA2 or whatever they will call it. Supposedly FXAA has been sitting around a little while, but never got looked at too much because it was below modern AA in certain areas (even though better in others) and a huge time hit went visuals mean everything. I mean why do you think everyone is buying Rage, BF3 and COD5 and eventually GTA V. Also why do you think a CPU as old as the Q9550 is still $300 when the brand new CPUs are worth half of that on sale. The GPU is everything and right now Fermi is king how CF is the better multi GPU solution lately, which is sort of surprising considering the age vs SLI.
7/20/2011 5:39:18 PM
I also would not be surprised if the next version of FXAA only works on NVIDIA cards. NVIDIA gave out their free version and now they are going to optimize it for Fermi/GT200/G80 based cards who work totally different from AMD cards. I expect mainly Fermi support to push people to upgrade and Fermi is a GPGPU instead of just a GPU. Of course forced driver support [Edited on July 20, 2011 at 6:54 PM. Reason : .]
7/20/2011 6:53:29 PM
7/20/2011 7:09:48 PM
all it is, is an open AA technology for everyone. No one can find fault in it but ATI/AMD fan boys.
7/20/2011 7:33:15 PM
Even the 2XAA looks a shit ton better than FXAA. Are you blind?
7/20/2011 10:44:41 PM
No one said the FXAA is always the best looking, I said at times it beats the normal AA and the FPS hit is 50% less. That is a hell of an accomplishment when MLAA loses to it with less IQ and in FPS.If it was such a stupid idea why do you think brand new games are using it? It allows you to play at your native res at high settings with a small loss in FPS vs a 50% loss (in FEAR 3)
7/20/2011 11:31:11 PM