when will we see them in desktop PCs? from my VERY limited knowledge of their architecture, and my VERY limited understanding of their operation, i've summarized:4ghz+mem bandwidth: 25.6gb/si/o bandwidth: 76.8gb/s256 gflopspower req: ~70wlower heat generation than conventional CPUsthis is pretty damn impressive, right? and if sony can sell a PS3 for $600, and a lot of THAT cost is the blu-ray, it seems that the cost of cell processors is pretty low when it's all said and doneokay, i am probably just not up on the latest tech news, so any links would be appreciated...are there already plans for introducing processors/boards into the market? sony/toshiba/ibm have been developing this since 2000 (or 2002 when when the patent was filed IIRC) and the ps3 is the first consumer use...i'd love to think i could buy a processor and board a year from now
5/3/2007 4:40:27 PM
5/3/2007 4:50:29 PM
you won't. Cells weren't designed to be desktop processors. You know how you most likely have a dual core CPU now, and 95% of your programs can't even take advantage of both cores? What do you think they're supposed to do with 8 or more cores? Cells are used in specialized applications that have specialized software written specifically for it. Not in a general use, open architecture PC. http://en.wikipedia.org/wiki/Cell_processor#Possible_applications
5/3/2007 4:52:12 PM
^ & ^^ does the ps3 actually take advantage of the processor, then? or is it just sony choosing to develop their own processor for manufacture in order to reduce cost AND be able to sell their processor for other consumer electronics?
5/3/2007 5:00:51 PM
It's up to the game developers for the PS3 to fully utilize the Cell. I imagine they're trying their hardest to do so.
5/3/2007 5:02:46 PM
sounds like the architecture was designed for focused applications (multimedia, imaging etc) and not for general use.
5/3/2007 5:08:26 PM
so then a couple of these guys would make a kick ass video card but a so-so computer?
5/3/2007 5:18:36 PM
I heard that sony's developer kit sucks ass and lacks any real support from sony... You'd think they'd have a developer software that can intelligently diverse the load to the cpu's but its easier said then done... I know I can see a huge leap to even achieve that. I mean code optimization takes a bit to do, now multiply that on 8 cores... (actually 7 since 1 is backup... well 6, since 1 is also for OS)
5/3/2007 6:05:10 PM
If you want to see the benefits of Cell, look at Folding@Home on the PS3 versus PC's.
5/3/2007 7:31:02 PM
^ that's what prompted this thread
5/3/2007 7:45:32 PM
too hard to code for to make everyday PCs out ofwell, unless people like http://www.spectrum.ieee.org/print/4837 step it up a few notches
5/3/2007 10:16:36 PM
^ that's crazy cool
5/3/2007 10:43:16 PM
5/3/2007 11:53:36 PM
^^^ after reading some of that article it talks about the problem of coding in parallel v. coding serially.Wouldn't all these advancements in parallel also ease the transition into quantam computing?
5/4/2007 10:21:27 AM