I can work Solidworks every which way and am wondering what sort of modeling software you use to model things like...guns/vehicles in video games..mainly, Battlefield 2, I thought id try my hand at it and see if i have any talent.Thanks!
5/29/2006 2:00:28 AM
bryce 3d
5/29/2006 2:45:30 AM
Primary: Maya, 3DSMaxOthers: Rhino, Lightwave (a popular program for TV operations with limited budgets), lots of others
5/29/2006 12:05:53 PM
there's a free version of 3dsmax thats meant for game developers. I can't remember the name off the top of my head, but but its like ymax or gmaxedit: its gmax, discreet canned it (probably when autodesk bought them) http://www.turbosquid.com/gmax[Edited on May 29, 2006 at 12:29 PM. Reason : d]
5/29/2006 12:27:04 PM
i used milkshape for a project i did cuz it is free and easy to learn. i think that was used more for older games though like CS and quake. shrug. if you are just doing it for fun it couldnt hurt.
5/29/2006 12:50:29 PM
There's a free educational version of Maya.
5/29/2006 12:55:07 PM
nm milkshape wasnt free, but the license is cheap. forgot the project ppl got us one.
5/29/2006 1:03:43 PM