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 Message Boards » » Video game modeling software.. Page [1]  
E30turbo
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I can work Solidworks every which way and am wondering what sort of modeling software you use to model things like...guns/vehicles in video games..mainly, Battlefield 2, I thought id try my hand at it and see if i have any talent.


Thanks!

5/29/2006 2:00:28 AM

skokiaan
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bryce 3d

5/29/2006 2:45:30 AM

darkone
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11610 Posts
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Primary: Maya, 3DSMax

Others: Rhino, Lightwave (a popular program for TV operations with limited budgets), lots of others

5/29/2006 12:05:53 PM

smoothcrim
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there's a free version of 3dsmax thats meant for game developers. I can't remember the name off the top of my head, but but its like ymax or gmax

edit: its gmax, discreet canned it (probably when autodesk bought them) http://www.turbosquid.com/gmax

[Edited on May 29, 2006 at 12:29 PM. Reason : d]

5/29/2006 12:27:04 PM

cyrion
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i used milkshape for a project i did cuz it is free and easy to learn. i think that was used more for older games though like CS and quake. shrug. if you are just doing it for fun it couldnt hurt.

5/29/2006 12:50:29 PM

darkone
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There's a free educational version of Maya.

5/29/2006 12:55:07 PM

cyrion
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nm milkshape wasnt free, but the license is cheap. forgot the project ppl got us one.

5/29/2006 1:03:43 PM

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