i've done the 2 class challenges, all the normals, and tried heroics. maexenna i did first try, super easy on a priest. got SHIT ON for faerlina. i found changing class to be far more powerful than changing your deck. i won all but 1 match with only basic cards
7/23/2014 4:06:03 PM
i ... beat all of them first try ? I guess I'll try heroics, but unlocking the cards seemed pretty simple. my rogue deck, and zoo deck shit on them all pmuch.
7/23/2014 5:12:34 PM
heroic is a whole other ballgame than normalholy crap that last one on heroic takes forever[Edited on July 23, 2014 at 7:01 PM. Reason : the class challenges aren't bad at all though]
7/23/2014 6:56:55 PM
only one that gave me any guff was maexxna. beat the other two on first try ;xkinda lame you don't get anytyhing for beating heroic]
7/23/2014 7:46:45 PM
I beat maexxena through fatigue
7/23/2014 8:09:01 PM
What decks did you use to beat the heroics?
7/23/2014 9:10:38 PM
priest for anub, paladin for maex
7/23/2014 9:26:45 PM
lol, beat faerlina heroic with my level 12 druid deck[Edited on July 24, 2014 at 2:10 AM. Reason : d]
7/24/2014 2:10:10 AM
heroic faerlina was a bitch for me. but i don't have that many cards unlocked. never been past level 16. anyway, having a nerubian egg out helps a lot against her. she stops using her hero power. probably wouldn't have won without that.
7/24/2014 8:03:29 AM
deck used to beat heroic Anub: http://www.hearthpwn.com/deckbuilder/priest#15:2;38:2;117:2;192:2;207:2;221:1;315:2;346:2;372:2;431:2;554:2;557:2;600:2;624:2;656:1;671:2;deck used to beat heroic Faerlina: TBDdeck used to beat heroic Maex: http://www.hearthpwn.com/deckbuilder/paladin#23:2;76:2;108:2;138:2;174:2;184:1;260:2;283:2;289:2;293:2;303:1;350:2;356:2;410:2;500:2;557:2;
7/24/2014 9:03:40 AM
heroic faerlina took me like 30 attempts. heroic maex took 3 or 4. but it was quite a battle. she had me down to 1hp with no cards left.
7/24/2014 1:11:09 PM
took 3 tries to beat maexxna cause i got shitty expo trap draws... but the 3rd time i molly whopped it. Finished with 24 healthhttp://www.hearthpwn.com/decks/76019-how-to-beat-heroic-maexxna-using-face-hunterI just used my zoo lock deck to beat faerlina and spammed out minions so her super power didn't do anything]
7/24/2014 4:28:33 PM
I finished the heroics todayAnub'Rekhan I beat with a druid, wasn't that difficultFaerlina took several tries, but I got her with ZooMaexxna was easier than Faerlina, but harder than Anub'Rekhan. Just fill her board with 1/1s and don't kill any of them, then keep playing Farseers, Voodoo Doctors, and healing spells.
7/24/2014 10:57:45 PM
took me about an hour and a half total to clear the entire 1st wing, heroics included. All but the last boss took like 45 minutes. Had to actually built a deck for the last one, just battlecry everythings with amazing combos. Took like 30 minutes and a few tries to get the deck right, then 2-3 more attempts to beat it.
7/25/2014 12:42:34 AM
got the normal ones beat in the plague quarterthank goodness for spores[Edited on July 30, 2014 at 8:03 PM. Reason : haha the hunter class challenge is awesome]
7/30/2014 7:56:41 PM
really sick of losing these games because the servers crap out
8/24/2014 9:13:37 PM
finished heroic naxx. sapphiron was a bitch.
8/27/2014 12:35:21 AM
I'm sucking in general lately. I think I have lost my last 10 games.....
8/27/2014 12:48:14 PM
Starving Buzzard going to 5 mana 3/2 and Leeroy will cost 5 manahttp://us.battle.net/hearthstone/en/forum/topic/14279128810#1
9/11/2014 9:19:09 PM
^ Actually that pretty good. They both are annoying cards that need to be toned down. Double SBs and Hounds for 7 mana?? Craziness. Being triple Leroyed by the Rouge is also bullshit.
9/12/2014 1:01:17 PM
the card that needs a nerf is fucking ragnaros. 40+% of the games I lose are because of him. i'm down to rank 6 so far this season, hoping for legendary
10/16/2014 11:07:44 PM
what class are you playing?
10/17/2014 10:19:14 PM
GvG cards now live in arena!
12/4/2014 7:06:36 PM
BLAMMO![Edited on January 8, 2015 at 9:47 PM. Reason : ]
1/8/2015 9:47:13 PM
Mind Control, Power Word Death, or BGH can handle that shit. Even silence.If it was the other player's turn hahahahaha.[Edited on January 9, 2015 at 8:35 AM. Reason : /]
1/9/2015 8:35:04 AM
Finally got a 500-win golden Priest!
1/24/2016 11:47:35 AM
^nice job! i'd imagine priest is one of the slower ones to get.
1/24/2016 10:45:42 PM
Yeah, general, and for several reason of my own which include I never play aggro-decks (I hate it and think its stupid), and I don't have a lot of legendaries that can combo well with the good cards that I already have. The best rank I've ever made it to is 13 but considering the cards I have unlocked, and the fact that I refuse to copy anyone's deck (which would take the fun out of the game for me) I feel good about that.
1/25/2016 8:34:02 AM
I have 500 win paladin (the majority of which I did long before it became such a strong class with secret and midrange all over the ladder). I'm approaching 400 wins with priest. Sooooo sloooooowwww. I have a decent enough win rate with it but a game could stretch to 20 minutes or more in a control matchup that goes to fatigue. Priest is still my favorite class by far though.
1/26/2016 9:30:02 AM
Priest has gotten much better after last expansion. Entomb is one of the most annoying cards in the game now.
1/26/2016 9:31:59 AM
Too bad entomb cost 6 mana, and you can easily bait it out.
1/26/2016 10:49:26 AM
Not against good players you cant, they have answers to everything typically. It's not just the removal of a big minion its the fact that you know its going to be used against you later as well haha.
1/26/2016 11:04:13 AM
I don't think i've played priest on ladder in over a year. I'm not a fan of controlly/reactive decks. If anyone wants to be hearthbros my tag is dubcaps#1496. I play mostly combo druid, but am pretty proficient with all the current meta decks.
1/26/2016 11:38:00 AM
Combo Druid is such bullshit. You have to play around 22 dmg which is fucking ridiculous.
1/26/2016 12:13:59 PM
22 damage? force + roar + innervate + roar on turn 10?
1/26/2016 12:24:28 PM
Sometimes turn 8 for you if they have two Wild Growth.I also hate Anyfin can Happen Paladin.Both have way too much dmg to play around.[Edited on January 26, 2016 at 12:47 PM. Reason : /]
1/26/2016 12:46:21 PM
idk, i think druid combo is fine. druids dont have good removal or board clears in addition to combo being vulnerable to taunts or a well timed loatheb. there are definitely games where you win out of nowhere with some emperor reduced bullshit, but there are also plenty of games where you get behind on board and just get run over.
1/26/2016 1:28:42 PM
^ What he said. Things can go really well or downhill really fast.
1/26/2016 1:51:28 PM
No not really I watch streams and only real bad match up for combo Druid is a control Warrior since they can armor up so much that any combo bullshit it pretty irrelevant. That's just my opinion.
1/26/2016 2:07:20 PM
control warrior is one of the easiest matchups for combo druid. my winrate vs them is over 75% since the release of TGT. patron is a lot worse. if they get 3+ patrons on board you pretty much lose on the spot.that being said, the far and away worst matchup is tempo mage. zoo and mech mage are bad as well.
1/26/2016 2:29:05 PM
Well I see a LOT of games at Legend rank where combo Druid looks like a fool against control Warrior.
1/26/2016 2:53:42 PM
it's hard for me to comment without seeing the deck lists, but my experience on ladder has been the opposite. that being said, i think a lot of people play combo druid incorrectly even at/near legend. i think fibonacci has been playing a more midrangey control warrior lately that is supposed to have a better matchup. maybe that's what people have been playing on stream? fwiw tempostorm lists the matchup as 70% druid favored.
1/26/2016 3:30:51 PM
Yeah combo druid is pretty easy to make dumb plays as well. A lot of people think its just wait until turn 9 and keep combo in your hand and you win but thats not how it goes at all. Knowing when to go face and when to trade and such makes a huge difference. When you use your wraths and swipes usually wins or loses games for you as well.
1/26/2016 3:36:41 PM
^exactly. charge/taunt kitty is another one that people screw up as well as not utilizing innervates correctly. i couldn't tell you how many times i see people coin out wild growth then hero power the next two turns
1/26/2016 3:48:00 PM
Why would anyone coin out wildgrowth? I'm sure it must be deck dependent but I never coin that out. I think the only 3 drop minion I currently have in combo druid is one shade. I'd much rather play wildgrowth on curve, drop a shredder next turn, and then coin into emperor, etc. also, coin is a constantly misused card in any deck/class so it's not uncommon to see innervates used improperly all the damn time as well.
1/26/2016 11:44:48 PM
Depends on the class you are against and what the rest of your hand is obviously but coining out wild growth into shade can be important so you can get it rolling to deal with anything important you aren't able to remove.
1/27/2016 9:01:06 AM
Yeah, of course there are plenty of other factors to consider. If you have to coin something out to deal with early pressure or it helps you curve your hand out early then go for it. I'm just saying that all factors aside I prefer to use the coin to play a 5-7 drop early if the situation allows for it.
1/27/2016 9:11:25 AM
Innervate, coin, Dr. Boom on turn 4, turn 3 really if you got a wild growth out on turn 2 haha
1/27/2016 10:09:39 AM
I love doing that. Rumblings that a new content release may be just around the corner. Save up your gold!
1/27/2016 11:16:08 AM
I've seen plenty of good players coin out Wild Growth. It just depends on your starting hand and your first card raw.
1/27/2016 11:30:24 AM