man my brother and I got on a roll as a heavy/medic combo...i was the heavy and wound up in three cap out rounds on granary with 40+kills and only 6 deaths...all three times we capped the final spot with a well-timed uber to take out a handful of heavies and turrets defending them...good times indeed
10/16/2007 12:01:39 AM
i need to add you goalie... that and play more....
10/16/2007 10:47:32 AM
sure thing - I'll accept the invite whenever it come on. Right now, in addition to my brother, I'm playing with some clan guys that I've played Guild Wars, Spearhead, and Civ IV a lot over the last 2 1/2 years. We've been putting in a good 4+ hours the last few nights.hell, it'll be like Napalm Dawn all over again
10/16/2007 12:30:42 PM
Played this map called lazytown. Map makes the sniper completely overpowered. I had like a score of 138. Good map, but now I see why the default maps are so short and don't allow for long distances.
10/16/2007 7:43:28 PM
10/16/2007 7:53:57 PM
^^ The terrible thing about that map is that unlike the Valve CP maps, the last CP does not have a really short capture time. It's just as long as the other points, and the respawn is right there, so it's impossible to get.
10/16/2007 7:57:12 PM
The CP in CP_Granary stands for choke point
10/16/2007 7:59:27 PM
critical strikes are starting to piss me off
10/16/2007 8:00:14 PM
^^^We got it after about an hour of back and forth by coordinating our efforts to make a huge push right as half there team was dead. And the fact that I was killing 25% of the team being a sniper.
10/16/2007 9:03:25 PM
yeah, I hate the custom maps serversvalve spent some much time designing and balancing their maps and it really does show.the custom maps I've played on tend to have hallways that a really tiny, like, barely big enough to stand in, let alone jumpthat means scouts get pwns and soldiers have so much more to shoot at
10/16/2007 9:07:25 PM
This game in general pisses me off, I feel completely gimped as a sniper. I have to zoom and have no grenades, I can't fucking defend myself. The hitboxes seem a little less forgiving than TFC.I guess I'm just used to dominating everything in TFC as a sniper, now I just get my shit pushed in.
10/16/2007 10:25:10 PM
Custom maps will get better. The SDK hasn't even been released yet. The reason TFC lasted like it did was because of the custom map community, and I feel confident that a lot of those mappers will come out of the woodwork for TF2 once the SDK comes out.
10/16/2007 11:34:52 PM
play the map "lazytown" if you think snipers are nerfed I'm amazed at the level of balance so far.
10/17/2007 1:31:10 AM
I don't really think snipers are nerfed, it's just they are very different from snipers in TFC. Besides the change to the charging mechanic, in TFC snipers could operate very autonomously and a good sniper could take a very offensive role if they wanted to. Now, snipers really are relegated to hanging around out of harms way and picking people off from the outskirts of the battle. This often leaves you feeling pretty useless, especially if the majority of the fighting is taking place in areas you can't easily overlook with your rifle. It's just a big difference from the TFC snipers, who in the right hands, could contribute in almost any situation.
10/17/2007 10:18:53 AM
Sniper was my middle name in TFC. The only servers I would play on would be sniper related maps. I miss the old school charging mechanics. I could take on whole teams from a distance.Now in TF2, it's a little more balanced. Can't be as dominant with sniper anymore.P.S. Although, I can say that the spy is MUCH improved over the TFC spy. It was pretty hard to go as spy in TFC. I do miss the oldschool faint move.[Edited on October 17, 2007 at 10:30 AM. Reason : ]
10/17/2007 10:24:06 AM
Yeah, I used to be a one man army as a sniper in TFC.In the new 2fort, snipers might as well be playing a different game vs each other with that covered bridge. Sure, you get the occasional spy or scout running across the top, but mostly it's sniper vs sniper. You drop your guard to snipe a guy on the ground, another sniper pops you. They don't even cap the flags on the roof anymore.I remember when I could prevent a flag cap just by sniping their carriers on THEIR roof. OH THE MEMORIES.Honestly I'd be happy if they just added 2 levels of zoom, like the awp in cs. I despise the high power zoom the way it is.
10/17/2007 10:40:30 AM
I'd be happy with just a crosshair when you're not zoomed in, so I can at least pop people without having to zoom.
10/17/2007 10:43:20 AM
So anyone know what the full ranking on the whole steam rank is? After playing last night I was 8.7 Cobra Kai!
10/17/2007 10:44:04 AM
100 - KING OF STEAM
10/17/2007 6:25:22 PM
10/17/2007 9:26:58 PM
no you tard, I'm talking about 2 zoom optionsmaybe let the weaker zoom only do 50-75% max, with the higher as full 100
10/17/2007 10:55:07 PM
where are there sightlines that could possibly need that much of a zoom? it's not like the thing doesn't one-shot-kill with a hit pretty much anywhere on the body as long as it's fully charged upoh, and fuck any douche who goes sniper on the attacking team on a conquest map...biggest waste of a player slot ever
10/18/2007 10:12:48 AM
If you had a reticle when not scoped, the sniper would dominate. As it is, it is still pretty easy to no scope, just a bit harder to get the one shot kill no scoped.
10/18/2007 10:42:39 AM
^^See, that's again a big difference between TFC and TF2 snipers. In TFC, offensive snipers could dominate conquest maps. They were the ultimate turret busters.
10/18/2007 11:37:18 AM
yeah, and in TF2 they actually balanced out the classes better. since when is a sniper ever used in an offensive role? the ultimate turret killer is not the Spy...a sniper can play a support role in that by picking off a nearby engineer, and if they have a line of sight, they can still do plenty of damage to the turret. but when you're charging into a house where you know a turret is going to be hidden from the outside, a sniper is completely worthless[Edited on October 18, 2007 at 12:10 PM. Reason : 5000]
10/18/2007 12:09:58 PM
I've seen a sniper be used offensively on conquest maps a few times.Counter-sniping and taking out turrets. Often you can see only a little of the turret and hit it when it can't hit you.In Dustbowl for example.
10/18/2007 12:18:47 PM
I'm not saying it's useless, but when your team of 12 consists of 3 pyros, 4 snipers, 3 spy's, 1 medic and 1 soldier on dustbowl, you know you're playing with some morons
10/18/2007 1:26:06 PM
no, that just means you are playing with n00bs. after a few months, people will start to learn wtf they are doing and you wont see 9 spies and snipers on a team. sniper is the easiest to get a kill with.
10/18/2007 2:42:46 PM
here's a dustbowl medic rush (failed completely)and a sweet granary scout rush
10/18/2007 5:15:04 PM
I would love to see those 6 scouts vs 1 sentry gun at on the ledge at the next point
10/18/2007 6:45:46 PM
meh, stage 1 sentry gun against 6 scouts that have the slightest clue what they are doing is toast. couple scatter gun blasts and it is gone. It can't shoot them all at once. My team did a 7 scout rush on granary last night and capped all three in about a minute.
10/19/2007 9:59:03 AM
[Edited on October 21, 2007 at 12:05 PM. Reason : moar]
10/21/2007 11:57:35 AM
ive decided that team fortress 2 is so much better than halo 3
10/21/2007 3:41:12 PM
durr
10/22/2007 9:50:52 AM
that's like saying "I've decided that winning the jackpot is better than having someone take a dump on my chest"I mean, if you're really into that shit, then yeah, Halo 3 is going to rock your socks off. But for the other 99% of us, well, we'd rather have the cashonly three more achievements to go (PC) - friends like these, impossible defense, and head of the class[Edited on October 22, 2007 at 10:14 AM. Reason : .]
10/22/2007 10:13:32 AM
i just have 3 more too.... 10 sentry kills, impossible defense (defense on gravelpit), and friends like these.
10/22/2007 3:23:00 PM
10/22/2007 3:51:49 PM
you could build a computer that runs the Orange Box just fine for the cost of a 360...seriously when I bought HL2, a 9800 was plenty of graphics processing for that game
10/22/2007 4:52:44 PM
Bought my computer over four years ago and it runs it quite well. A gaming console bought 4 years ago, on the other hand, would be well out of date.
10/22/2007 4:53:32 PM
sentry kills isn't too hard to get...set up as defense on one of the maps where blu has to push and red defends. get in a nice spot where people can't see the sentry until they're right up on it and wedge yourself between it and a dispenser...hammer away with your wrench and hope to stay alivethink my record for kills with a sentry is something like 15
10/22/2007 4:54:31 PM
10/22/2007 6:47:38 PM
Well apparently my 2 year old laptop can't handle HL2I just bought the Orange Box and I'll sell it for $40 ($50 retail), message me if interestedGuess I'll just wait n get a 360
10/22/2007 10:03:34 PM
only 2 achievements to go... friends like these, and Relentless Offense...
10/22/2007 10:56:46 PM
Oh my god.....this video had me spitting my beer clear across my keyboard. Watch this.....sorry if it's been posted before.http://www.youtube.com/watch?v=29RE0blCV84
10/23/2007 12:07:47 AM
^Fuckin excellent.The best part is the way the medic just looks at it for 4 or 5 seconds without realizing.
10/23/2007 1:08:19 AM
ahahahaha fucking awesome
10/23/2007 1:33:03 AM
I play with that guy. The goon servers rock for good quality gaming.FYI if you want some sprays that we (including me) have made, check out this link:http://karmarogue.com/2007/10/18/team-fortress-2-spray/
10/23/2007 3:43:17 PM
10/23/2007 3:48:53 PM
MTS87, run it in dx8.0 mode and it should be fine. in steam, right click the game you want to play go to launch properties and type -dx80
10/23/2007 4:49:08 PM
check that -dxlevel80
10/24/2007 2:07:22 AM