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ViolentMAW
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Well I admit JBaz kind of makes me want to bask in the glory of Arkham City on a nice setup but I am freaking lazy and just accustomed to gaming on consoles even though I game quite a bit. I also don't want to upgrade and deal with all those issues.

3/14/2012 3:42:19 PM

El Nachó
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Haha. Jbaz thinks I wanted to read a novel about pc gaming apparently. Alas, I did not.

3/14/2012 4:06:13 PM

CapnObvious
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Quote :
"I know, right? It's like nobody understands the idea of being a casual gamer anymore. I can respect someone that enjoys spending thousands of dollars and reading tons of tech blogs getting boners over getting 6 more FPS if you watercool your quad GPUs (really, no sarcasm. hobbies are fun) but some of these people need to understand that they are in the minority and most people don't want to put up with all that shit in order to just play a fucking game for the like 2 hours of the day they can find to relax."


If I may, you're a bit in left field. The problem for PC gamers isn't so much that "naaaa naaa my experience is better than yours". Its that their experience has been down-scaled to accommodate consoles, and companies are too lazy to improve on these deficiencies for PC.

And it goes way beyond your cries of a mere 6 frames difference.
Ever seen the appalling Skyrim UI? Even Morrowind had a better UI. Try to click dialog options with a mouse. Selecting a numeric quantity of items by _scrolling_ a bar?
How about games that limit players to less quick-key abilities because consoles are limited on buttons?

And don't try to pull this off like you need to be some super computer guru with the ability to understand all computer components to have a PC experience. They sell pre-built tower computers. They sell laptops. If you want more bang for the buck with less bloatware, there are services that will do the component wrangling with a markup.
My 3 yo tower plays Skryim maxed (cost about $700). My brother's 4 yo laptop "plays" it alright.

But I digress. Sure, I understand people wanting to be casual gamers. That's fine, I get it. But understand that others will get irked when it results in bad company decision making.

[Edited on March 14, 2012 at 4:35 PM. Reason : ]

3/14/2012 4:34:38 PM

ViolentMAW
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I will never play Skyrim but it is my understanding that the menu system is even bad for consoles.

3/14/2012 4:50:28 PM

Shaggy
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Quote :
"
It's pretty much better than ME2 in every way.

So if you liked ME2 I don't see how you could dislike ME3.
"


it looks the same as ME2, not better. Atleast on PC. In fact there are alot of areas that look better in ME2 because they spent more time on them and then half assed them for ME3. Also, the point here isnt that the game looks like shit, its that the game looks like shit because they were too lazy to spend the time making the PC version look better. Hell, they could have included high res textures for almost no effort.

Regarding Arkham City, that game looks better because yeah that pc graphics are better from a technical standpoint, but also the art design is way way better. You can have shitty textures and still have a good looking game if you make detailed environments and characters. With batman you get both better textures and a better world.

The style of the environment and characters fits together and there is enough variety so theres something interesting everywhere you look. With ME3 thats not really the case. Its all pretty sanitized and mechanical. That kind of makes sense on a ship or the citadel but the planets are just corridors with blocky rocks as the walls. then they throw in some sparse junk here and there in an attempt to make the world seem lived in but it doesnt work.

And holy moly the animations are bad. The run animation is hilarious but also stuff like the dream sequence where the kid burns and then they try to make him look upset but their facial animation system blows. They cant even get lip synching right. Thats something valve did in source 8 years ago.

tl;dr: They could have spent a few minutes improving some technical features to make the pc version look better, but its mostly the lazy art direction that makes the game look bad.

3/14/2012 5:35:52 PM

El Nachó
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Quote :
"And it goes way beyond your cries of a mere 6 frames difference."


Settle down skippy, I wasn't saying that PCs had 6 FPS more than consoles, I was saying you'd get a (completely therotical and pulled out of my ass) EXTRA 6 FPS on the computer if you did something retarded like watercool your GPUs. It was a joke meant to poke fun at how crazy the PC gaming hobby can get. I know that the PC experience can provide far better graphics than something that you can buy at Walmart for $300 and hook up to your TV. But you have to admit that the amount of people that have the vast amounts of money and/or care to set up a proper gaming rig are miniscule compared to the amount of people that just prefer the ease of use of a console.

I totally understand wanting to have the newest, best, kick-ass stuff. I did it for 5-6 years and enjoyed it. And it does suck to know that you're basically getting a port of a console game rather than a full fledged PC Game for a lot of games, but really, it does get old to hear you PC Gamers whine and bitch and basically talk down to console gamers like they're lesser beings, just because they don't share the same hobby as you. It's happened in this thread, it happened in several others, and it's getting old.

3/14/2012 6:19:15 PM

JBaz
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Quote :
"Haha. Jbaz thinks I wanted to read a novel about pc gaming apparently. Alas, I did not."

You do realize I was trolling with 2nd post?............


Quote :
"I was saying you'd get a (completely therotical and pulled out of my ass) EXTRA 6 FPS on the computer if you did something retarded like watercool your GPUs."

its not... 6 frames... its more like 20-30%+ increase from stock to crazy OC with liquid. And I agree, I do think its a bit out there to do LC setups; stupid waste of money.

Quote :
"But you have to admit that the amount of people that have the vast amounts of money and/or care to set up a proper gaming rig are miniscule compared to the amount of people that just prefer the ease of use of a console. "

I agree

Quote :
" it does get old to hear you PC Gamers whine and bitch and basically talk down to console gamers like they're lesser beings, just because they don't share the same hobby as you. It's happened in this thread, it happened in several others, and it's getting old."

No, I'm pissed that so many "casual" gamer's are dumbing down current games to being just "point and click" games with no real challenge. I don't blame console users because you know what? there were plenty of hard, challenging yet fun console games before xbox, playstation and Nintendo started to pull in huge amounts of casual players, 8+ years ago. I mean even my parents play console games on the wii... Just a big shift in our media culture.

It's really mobile app games that are a big detriment to all gaming... you can make a quick, cheesy game for 100k, spend 3 months to dev, sell it for $10 and make millions...

3/14/2012 6:50:25 PM

AndyMac
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So I just finished the game.

And I can see why many people don't like it but I don't get why there's THIS MUCH rage about it. Personally I found it fine, even if it was


*** SPOILER ***











Ripped straight from the first Deus Ex








*** /SPOILER ***

3/14/2012 11:25:41 PM

ViolentMAW
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The last 5 years in gaming has been a huge letdown. I'm not sure if it is just going to get worse or it is on the verge of a change in the wind. The only thing I can hope is that there will always be studios out there that appeal to the old school gamer like Platinum and From Software.

3/15/2012 11:21:55 AM

JCE2011
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^ I agree with the trend

Gaming used to be for a smaller nerdier, more critical audience. Now every joe six pack frat boy black star athlete has an xbox and likes to run around with akimbo SMGs playing some COD.

Its all mindless action, less story. Much more evident if you look at individual series and how they change. Especially the popular ones.

Props to SCII and Skyrim for being good games despite the trend of suck.

3/15/2012 4:01:57 PM

JBaz
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^^ yup, my whole argument. And even then, there's a lot of dumb, casual gamer's on PC who classify themselves as a "hardcore gamer". You ask him "oh yeah! what games you play, lets play!"...

response... "minecraft" or something referencing Yahoo games. DOH!


(ok, truth be told, I have played minecraft before... only because I get over 9000 frames! )

3/16/2012 1:07:39 AM

Byrn Stuff
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I'm afraid of this thread because I'm only a few hours into this game; however, I think it's hilarious that I keep forgetting I made #000000Shep in game two. Every time he takes his helmet off, I'm like, "Oh ya, that's right." I'd fix it in the armor options, but it kind of amuses me.

3/16/2012 10:18:22 AM

CapnObvious
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^ Reminded me of this comic:

3/16/2012 10:21:45 AM

Byrn Stuff
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lol I keep nerding it up with glee whenever one of the vets from ME1/Me2 shows up.

3/16/2012 10:26:10 AM

ShinAntonio
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Quote :
"however, I think it's hilarious that I keep forgetting I made #000000Shep in game two."


What's this mean? I played all through ME2 and don't remember being able to change your appearance.

well except for healing your scars.

[Edited on March 16, 2012 at 11:11 AM. Reason : .]

3/16/2012 11:05:26 AM

Byrn Stuff
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You get the option at the beginning when they're redoing your body. It's a way to change appearance and class if need be.

3/16/2012 1:03:48 PM

AndyMac
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The import bug has only affected 1 of my characters from ME2, the rest imported fine. Unfortunately it's the most awesome one of them all, so they better fix this bug quick!



LET OFF SOME STEAM, SAREN

3/16/2012 1:28:26 PM

AndyMac
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[Edited on March 16, 2012 at 2:19 PM. Reason : ]

3/16/2012 2:19:03 PM

ShinAntonio
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Oh ok, I ran into that bug. I just tried to recreate my Shepard and when that didn't work I said "fuck it" and went with what I had.

3/16/2012 4:12:32 PM

ViolentMAW
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You can get good face codes from

http://www.masseffect2faces.com/

Got stuff like Michael Jackson face codes and stuff. I went with Samus Shepard

http://www.masseffect2faces.com/index.php?faceID=1116

3/16/2012 4:21:22 PM

ShinAntonio
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I'm about the start the final mission, so it might be a little late for a new face

3/16/2012 4:36:57 PM

ShinAntonio
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Just finished it. I enjoyed the ending, but would've preferred something more straightforward then what we got.

3/16/2012 10:31:42 PM

MiGZ
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I love that Earth is under full attack....

Reapers are set to take over the entire galaxy....

And I just spent about 30,000 credits on fish and an automatic feeder

3/16/2012 11:55:24 PM

Lionheart
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Quote :
"Just finished it. I enjoyed the ending, but would've preferred something more straightforward then what we got."



PSEUDO SPOILER ALERT

............................................



















The ending feels like the Matrix sequels fucked the ending to 2001: A Space Odyssey.

3/17/2012 11:39:29 AM

MiGZ
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Just beat it and this pretty much sums up my feelings on the ending:

http://www.youtube.com/watch?v=_qYm738hq1o&feature=youtube_gdata_player

3/17/2012 7:37:40 PM

Byrn Stuff
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I've never had much luck or fun with competitive online multiplayer. I love that the story here is cooperative. It's a lot more enjoyable

3/18/2012 3:44:35 PM

Drovkin
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I hadn't heard this theory yet...spoilers obviously

http://www.forbes.com/sites/insertcoin/2012/03/21/did-the-real-mass-effect-3-ending-go-over-everyones-heads/

kind of interesting.

3/21/2012 11:14:49 AM

Armabond1
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Completed my Insanity play through. I really enjoyed the game, but I am enjoying MP much more than I thought I would.

It will be interesting to see how they re-write the ending.

3/27/2012 12:21:30 PM

V0LC0M
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POSSIBLE ENDING THEORY
http://uninhibitedandunrepentant.tumblr.com/post/19344938387/mind-holy-fuck



SPOILERS







Quote :
"Spoilers! Do not read if you have not finished ME3 or wish to avoid spoilers for the ending.

Alright. I’ve been toying with the idea of the Indoctrination theory for the ending of Mass Effect 3 that has been floating around the internet. And I have discussed many points with my housemate, who has also studied literature extensively. She knows how invested I am in the story, and has given me a seed of hope that has blossomed into a razor-sharp flower of abject disbelief. She has also been researching this purely to ease my troubled mind, because living with me when I am in the throes of anguish or the grips of rage is pure hell.

And I can safely say that this is either the most dick move that Bioware could have pulled, or pure. Fucking. Genius.

So, yes. I have been won over to the indoctrination theory, and I’ll share with you some of the reasons why.
A few things of note…

First are several hints dropped through the game that indicate that something is not quite right. Several people have mentioned them, and I believe them. Here are the things from the end game that I noticed from the ending scene on a second playthrough, combined with some of the things I have heard.

- Why is the means to end the game (destroy, control, synthesis) built into the Citadel, a device that was created by the Reapers to trap the organic civilisations in each cycle?

- Why does the ‘creator’ of the Reapers simply allow you to choose the fate of their ‘solution’, which also defies all logic, when this is a creature of pure logic?

- If the Reapers knew that the organics would use the beam to get to the Citadel… why didn’t they just turn it off? And why the hell would the beam take you directly to the room right outside the control for the Crucible?

- Why can’t you kill the Keeper that you find?

- How does Hackett know that you’re on the Citadel? As far as everyone knows, you are dead, slain by Harbinger, as reported by Coates on the ground. Even if he knew that someone was on the Crucible, he wouldn’t know it was Shepard, and wouldn’t know to contact him/her when nothing happened with the Crucible.

- How did Anderson get to the room before you, when there was only one visible entrance, and he was not ahead of you? He even admits to getting to the Citadel after you. Where did the beam send him? Moreover, how did he know you were in the Citadel?

- How did the ‘creator’ know to appear as the child? Even if you’d told someone about the boy, you never told them what he looked like. How old he was. What he was wearing. How he sounded.

- And why is Shepard bleeding from his/her left side? He/she was shot by the Marauder in the RIGHT shoulder/chest. Coincidentally, this is where the Illusive Man forces Shepard to shoot Anderson.

These may seem like design oversights, but I very sincerely doubt it. It’s a lot to get wrong in a final scene, especially for what is arguably one of the most notable and reputable game series in history.

So if these things are deliberately wrong… the question is why.

How about this?

As quoted from the ‘indoctrination’ codex in Mass Effect 1,

“Organics undergoing indoctrination may complain of headaches and buzzing or ringing in their ears. As time passes they have feelings of being watched ‘watched’ and hallucinations of ‘ghostly’ presences. Ultimately the Reaper gains the ability to use the victim’s body to amplify its signals, manifesting as ‘alien’ voices in the mind.”

The first thing this brings to mind is the obligatory dream sequence we are forced to experience, without any chance to skip or bypass. During this time, we chase the spectral image of the boy we watched die on Earth, fleeing from some unknown terror. When we finally reach the boy, the world is shattered by the roar of Reapers - perhaps a memory of a traumatized Shepard, or perhaps a sound of frustration that the indoctrination process is not complete - and the child burns. The second and third sequence are accompanied by shadowy figures, and the whispers of the fallen, the people we have lost. When we finally catch up to the boy in the third sequence, the boy is embraced by Commander Shepard, and both burn. But neither scream. Neither struggle. Neither are afraid. Both just stare at Commander Shepard. And before anyone objects, a face’s expression isn’t just what it is in a video game. It is a conscious decision of what it is not. If you embrace the child, you burn.

Also, there is a moment where James Vega wonders, when Commander Shepard is standing near him, where a buzzing sound is coming from…

There is also a service announcement on the Citadel (late in Act 2 for me), for all people experiencing headaches and hearing voices to go see their local C-Sec office.

Endgame wtfs

How about the very final decisions you have to make? We have been trained to observe the ‘blue’ option as being paragon, good and virtuous, whereas red is ruthless and practical. Whilst this might not seem like a big deal, do you wonder why each side is coloured the way it is? Why is the Illusive Man’s option blue, when we always rejected his claims, and Anderson, who we have always supported, is suddenly red when he represents destroy?

Why does Shepard simply accept the fact that ‘the Illusive Man was right’? And why does he or she believe that they can control the Reapers when the Illusive Man couldn’t? And how the HELL could the Illusive Man control Shepard if Shepard is NOT indoctrinated? The power he used was Reaper indoctrination ability to begin with.

And why does the god child make sure to stress that in destroying the Reapers, Shepard destroys all technology upon which the galaxy relies, all synthetics, including the geth, and his or herself, too. And that Shepard does not ‘need hope’, but should simply accept the solutions that the creator presents.

And, I beg of you, go back and replay that final scene we all hate. With the choice we must make. Walk right to the middle of the walkway between the three choices and, several times, begin to walk in each direction.

Listen to the music change.

The ‘control’ option is sinister, with a quiet humming dissidence. So is the synthesis. And the ‘destroy’ option rings brightly, a pleasant sound of uplifting hope and then fades away. It’s barely noticeable, broken by the jarring drumming sound, and it is only right at the start. But it’s there.

What about the synthesis option, you ask?

I have one word.

Saren.

"


[Edited on March 27, 2012 at 5:40 PM. Reason : http://uninhibitedandunrepentant.tumblr.com/post/19344938387/mind-holy-fuck]

3/27/2012 5:39:12 PM

V0LC0M
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continued...


Quote :
"Allow me to reiterate something Saren says during his speech on Virmire.

“The Reapers are too powerful. The only hope of survival is to join with them. I am forming an alliance between us and the Reapers, between organics and machines.”

As we all know, Saren was indoctrinated. He was completely under the thrall of Sovereign. But the important part was he had no idea. He believed that what he was doing really was the only way to save the organics of the galaxy. He was truly trying to save everyone, and do his duty as a Spectre, to fulfil his vows. But because of his indoctrination, Sovereign steered him down a different path.

With the geth as his allies.

The geth, who are likely the main reason that people don’t chose the ‘destroy’ option.

The geth

The wrench in the cogs. The geth have defied what everyone has thought of synthetics; they never attack the quarians, they never instigate wars, they are your allies, and they are the only race that has never backstabbed, lied, betrayed or tried to kill you once you have gained their loyalty (Reaper-brainwashing aside). The MOMENT the geth break out of Reaper hold, they are your stalwart and staunch allies. Legion was a friend, in fact, and it scoured the galaxy searching for you. Hell. Legion is the Shepard of the Geth. It gave its life to give the geth sentience, making the sentience of the race all the more important due to your loss.

The geth are a sympathetic race. It is hard to hate them. You can destroy them, but they are specifically designed – by Bioware – to be a figure of sympathy and understanding. They just want to find their own way. Be their own people. Victims.

And the Catalyst says, quite pointedly, that choosing the destroy option will kill the geth.

And Shepard.

So that makes me wonder. In the ‘survival’ outcome of choosing ‘destroy’… why does Shepard take a breath?

Speaking of that breath

A lot of people have already mentioned this, but I’ll say it for the sake of this; examine the rubble around Shepard during that breath. It is rock. Concrete. Stone. And I don’t know about you, but I didn’t see a single slab on the Citadel. It is all metal. Shining metal.

So where is it that you are taking your breath?

Perhaps London?

Perhaps you never left?

And another thing of note for the ‘destroy’ option

Followers of my blog may know this, but for new people, I asked about the companions that step out of the Normandy when the ‘destroy’ option is chosen, and it turns out that there is no possible way for at least one of those characters to step out of the ship in every single individual’s playthrough. It’s not a scripted scene where Garrus steps out with Joker, or occasionally Tali. It appears that every single time, there is at least one person who was on the ground with you, at that beam, and therefore could not be flying away with Joker on the Normandy. It is also possible (and this is more speculative since people may bring their LI’s everywhere), that one of the people that steps out is a companion, and the other is the romanced character (if they are one of the 5 possible LI’s aboard). These are people who would not leave Shepard behind to die (again) and neither would your LI. None of your team would. It is an ending that is not possible.

Is it possible that this is an ending that is meant to scream this is not right, this could not have happened? With a heavy dose of what about this person you love, Shepard! Don’t forget them. Something’s wrong here! Or maybe it’s just me?

Why indoctrinate Shepard and not simply kill him/her?

After all, it failed for Saren, right? Actually, no. It took someone extraordinarily strong-willed and charismatic to break Saren out of indoctrination juuust long enough for him to cap himself. In the exact same way that the Illusive Man does himself in, btw.

But Saren’s mistake was standing against the Council races, and creating an enemy of himself. People fought him, resisted him. Eventually, Shepard defeated him. So perhaps the Reapers tried a new tact. Miranda says it herself. Shepard’s an icon. People will fall in behind the Commander and follow him or her to death. Which they did in the closing of ME3, flying their vast fleets into the mouth of hell to fight and get Earth back.

In doing so, Shepard did the one thing Saren failed to do; deliver the galaxy right to the Reapers. By being indoctrinated, Shepard has led everyone to their doom.

In conclusion

I think I raged about the fact that Bioware gave us a crappy ending without actually thinking about why Bioware gave us a crappy ending. People are saying that Bioware has a right to end their franchise as they choose. Which is true. But why would Bioware choose to end it this way? Why would they allow billions of dollars, years of development, and a million plus fans go down the drain for an ending like this?

The bottom line is, they wouldn’t.

How many trailers were released to make us want to destroy the Reapers? How many times did you sit back and think ‘6th/8th/9th of March, I’m going to kill them’? It was always Shepard’s doctrine; we will find a way. We will destroy you.

Never was an option to control accepted. You rejected that from the moment the Illusive Man mentioned it. Never was the option of synthesis accepted. You rejected that in Mass Effect 1 with Saren. So why, at the 11th hour. No. The 12th hour, would Bioware give us these options? And why do we have to choose one? Why doesn’t Bioware let us argue with the deus ex machina? It’s not a matter of forgetting to record the lines for a sloppy ending. This was a deliberate decision made by people who have created sensational games. Do you really think this is how they would end it?

Shepard can’t be indoctrinated.

Bullshit. Indoctrination can happen to anyone. From the Illusive Man, to Saren, to Udina. And Shepard is partially cybernetic due to being brought back from the dead. Hell. He or she doubts his or her own existence in the Cerberus base, wondering if they are, in fact, a very smart VI that thinks they are Commander Shepard. Even then they are worried about their own existence.

And again, let me remind you of Saren, who allowed Sovereign to implant him, ‘improve him’, and through those implants was controlled and ultimately dominated, mind and body, even after he was dead. And Shepard has a few snazzy implants and cybernetics, too. Which Chakwas very pointedly mentions during the opening couple of hours of the game.

Indoctrination isn’t purely about turning people into husks. It’s not about controlling their minds. It’s about steering them. Directing them. Pointing them toward a conclusion that they appear to want, that appears to be their only option, even though it plays right into the Reaper’s hands… tentacles… matter-deconstruction laser eyes. Whatever.

Sound familiar?

The Reapers wouldn’t brainwash Shepard into simply giving up. No one would fall in behind. But if they push him or her, if they make them think of the Reapers being too powerful, and that there are ‘acceptable’ costs to destroying creatures as vast and almighty as the Reapers, and cost was Shepard’s life… wouldn’t you choose that?

Wait. You did.

And finally, why would the Illusive Man not put a chip in your head if he knew you would turn against him? If he was indoctrinated the whole time? Why would the Reapers not want this to happen?

Because Shepard has to submit. Shepard had to stop fighting. And for people to believe that Shepard was not indoctrinated, Shepard had to behave like Shepard.

What blew my goddamn mind…

The point of the ending of Mass Effect 3 isn’t to show that Shepard has been indoctrinated, at least, that’s no longer how I see it. And it isn’t some quasai-intellectual, pseudo-philosophical moment where we are prompted to contemplate the future of the galaxy, and make up our own ending. Bioware does not do that. We were literally meant to sit back, stare at the screen, and go ‘why would Bioware do this?’ Not ‘Bioware a fucking assholes who deserve to burn’, but ‘why would a company so renowned for loving its fans, and who make such wonderful stories, do this to us?’ We’re meant to wonder the reason why we were deliberately handed this ending.

You see, what we forget as we play through is that the only perspective we have is Commander Shepard’s. Some of us may not think of it that way, but that is the case. We only see what he or she sees, and we only perceive as he or she perceives. And Shepard would only know something was wrong with his or her own mind if we saw it.

What is the point of having an indoctrinated character if the person directing them knows they are indoctrinated? Shepard isn’t the only person that has been indoctrinated. We have. We didn’t see the subtle hints. Shepard didn’t notice the signs, and so we didn’t notice them. We were too caught up in saving Earth, just like Shepard. If Shepard had said, “Something’s wrong”, we would have noticed. We might have guessed. We would have gone straight for the ‘right’ option, regardless of what Bioware may have intended for the end. But because we were left with the idea that the control and synthesis options were the best options, we blindly moved towards them. Directed Shepard toward them.

And the Reapers win."


[Edited on March 27, 2012 at 5:42 PM. Reason : why does so much of this make sense...]

3/27/2012 5:39:42 PM

Byrn Stuff
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I just finished the game, and after reading that^ I feel guilty about my decision

4/2/2012 11:36:09 AM

Shaggy
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^^lol thats such bullshit. it was a lazy ending by a lazy company with shitty writers trying to squeeze out one last turd.

4/2/2012 11:53:08 AM

dyne
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I think marauder shields deserves a little more credit.

4/2/2012 12:27:48 PM

Byrn Stuff
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I dunno. I think in hindsight that the theory has some credence:

[spoiler]





I took Edi and Ashley on my final assault, and we all got wiped out in the Reaper laser but Edi walks out of the Normandy with Joker during the Synthesis cut scene.






[/spoiler]

4/3/2012 12:08:59 PM

Shaggy
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no i think thats just the writers completely fucking up.

[Edited on April 3, 2012 at 12:51 PM. Reason : a]

4/3/2012 12:51:17 PM

V0LC0M
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I hope that this theory is completely false...

4/3/2012 12:52:49 PM

JCE2011
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This is just like the ending to LOST. This is what happens when the writers don't have a solid ending planned out from the start.

The hardcore fans will over-analyze insignificant things and attempt to essentially make their own fan-fiction ending theory and claim the writers are brilliant.

Most others will hate it.

After all the plot holes from ME2 I had very low expectations. I was expecting Shepard to run behind a Reaper and pull out their batteries or something. IDK how anyone that played ME1 and then ME2 could have high expectations. The first 2 games showed: that the player choices will not matter in the end at all, and the transition from a story-rich Bioware RPG and went to a sexy-action EA shooter.

4/3/2012 1:08:50 PM

ShinAntonio
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http://www.joystiq.com/2012/04/05/mass-effect-3-extended-cut-dlc-free-this-summer-offers-furth/

Quote :
"EA this morning announced Mass Effect 3's "Extended Cut" DLC, which adds to the game's ending and will arrive for free at some point this summer. According to the publisher, the content will add "additional cinematic sequences and epilogue scenes," which will apparently offer fans "further clarity to the ending of Mass Effect 3" and "deeper insights into how their personal journey concludes."

The additional content comes as a response to a group of fans who felt the third game ended in an unsatisfactory manner. That outcry apparently had a serious effect at BioWare internally, as project lead Casey Hudson says the team has, "reprioritized [its] post-launch development efforts to provide the fans who want more closure with even more context and clarity to the ending of the game, in a way that will feel more personalized for each player."

No specific information is given about what said content will be, but we sure hope it means we won't see other DLC packs delayed or scrapped as a result. Studio co-founder Ray Muzyka notes,"With the Mass Effect 3: Extended Cut we think we have struck a good balance in delivering the answers players are looking for while maintaining the team's artistic vision for the end of this story arc."

Extended Cut will arrive on Xbox 360, PlayStation 3, and PC "this summer." It will remain free for download until April 12, 2014, at which point who knows what'll happen."


Should be interesting.

4/5/2012 4:02:06 PM

ViolentMAW
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I'm just gonna let them work all this out and pick up this game in like a year.

Quote :
"Muzyka said last month in a blog post, “I personally believe Mass Effect 3 is the best work we’ve yet created. So, it’s incredibly painful to receive feedback from our core fans that the game’s endings were not up to their expectations. Our first instinct is to defend our work and point to the high ratings offered by critics – but out of respect to our fans, we need to accept the criticism and feedback with humility.”"


Haha, the critics that EA has paid off. What a dick.

[Edited on April 5, 2012 at 4:05 PM. Reason : .]

4/5/2012 4:03:17 PM

Byrn Stuff
backpacker
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^^I saw on Kotaku today that it they haven't said anything about additional gameplay involved with that, and the FemShep voice actress hasn't been brought in (as of yet) to record any new dialogue.

4/5/2012 4:11:42 PM

rufus
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If Shepard is really indoctrinated, then why do all the mass relays explode? I thought they left those there so that civilizations would evolve in a predictable pattern or whatever. Regardless, the ending is a bad ending for a bad game. I liked the first two games, but I basically lost any desire to even finish this game about halfway through it and only finished it for the sake of finishing it.

4/6/2012 6:18:52 AM

AndyMac
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FREE Multiplayer DLC incoming, with new classes, weapons, and maps

http://www.youtube.com/watch?v=BasebmHiqIo

Coming April 10.

4/6/2012 1:46:08 PM

daddywill88
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Relevant:

4/7/2012 6:26:08 PM

JCE2011
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I want a non-Halo wars PC Mass Effect RTS

4/8/2012 12:08:26 AM

V0LC0M
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21263 Posts
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the mass effect patch that came out today is freezing a large population of users when launching the game

http://www.examiner.com/video-game-in-national/mass-effect-3-newly-released-patch-2-causing-game-system-freezes

DO NOT DOWNLOAD IT

4/11/2012 6:46:40 PM

jbtilley
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So the bug makes your character look like the lovechild of Adam Sandler and The Rock.

4/12/2012 8:06:39 AM

Jeepin4x4
#Pack9
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Is this one of those games where going back and playing the first two chapters really pays off?

4/12/2012 9:02:06 AM

ViolentMAW
All American
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Poor kids. At least you didn't aim the laser of a triceratops dino rider at the helmet of a T-Rex and expect it to fall off like I did when I was a child.

http://www.toplessrobot.com/2012/04/commander_shepards_new_enemy_the_better_business_b.php

4/13/2012 12:43:32 AM

spöokyjon

18617 Posts
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^^ It is in that the first game is really really good, the second game is also good, and the accumulated goodness will drive you to acts of violence to to the unbelievably shitty ending to the third game.

4/13/2012 7:07:17 AM

Byrn Stuff
backpacker
19058 Posts
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^+1

Also, set 'em up

4/13/2012 8:08:21 AM

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