Update: looks like it's working nowTWW server info for page 5:216.36.2.114[Edited on September 26, 2010 at 3:43 PM. Reason : .]
9/26/2010 3:43:20 PM
On top the biosphere.
9/26/2010 5:02:24 PM
Playing single player right now. Not sure if it will work on my laptop because all of the item boxes in my inventory were coming up as some weird brown/light brown error box.Fun as shit though. Had a great "oh fuck" moment when a creeper got into my cave dwelling and detonated, destroying my craft table and my chest of supplies
9/26/2010 5:37:51 PM
I'm finishing up a paper, then I'll finish setting up the server by tomorrow. I'll have Wyloch send me the map when it's set up, so there shouldn't be any major rollbacks. I will be running anti-grief and a few fixes. At the moment we are planning on running the server open to the public with a whitelist, with a reserve list for TWWers. What this means is that to access the server you'll have to be on the whitelist, and TWWers will be able to get in even when the server is full. I'll delay public whitelisting for a bit so you guys can grab up whatever real-estate you like.We've been running the server 24/7 for a few days with no lag for 15ish people. We can also scale it up whenever to accommodate more. Should be online with the map loaded by tomorrow evening.
9/26/2010 6:25:19 PM
Null point exception my ass. Taking a break for a while, I'll be back to excavate later.
9/26/2010 7:49:41 PM
yeah wtf with that lag oh well
9/26/2010 7:56:49 PM
Would like to buy this game and join the festivities, but the website never works
9/26/2010 8:01:16 PM
^That's why they call it alpha
9/26/2010 8:23:43 PM
^Pretty sure the website isn't in alpha
9/26/2010 8:53:52 PM
Mining is serious businesshttp://www.youtube.com/watch?v=Az4KihqqRGk
9/26/2010 10:09:09 PM
Still crashing like crazyAnd someone keeps fucking up my fort layout, stealing all my dirtYour house is in my way, bro[Edited on September 27, 2010 at 1:52 AM. Reason : You also been up in my mine]
9/27/2010 1:44:34 AM
^I think I accidentally found a straight vertical hole (no ladders) earlier that drops down into the bottom of your mine. But that might have been someone else's. I was just happy to get out of it without having to dig by hand. Griefing, or did someone intend to make a completely unmarked pitfall into some lava?Also, about the water blocks that are required to make waterfalls in multiplayer... how do people get those? Does the host have to spawn them and give them to people?[Edited on September 27, 2010 at 2:12 AM. Reason : .]
9/27/2010 2:07:23 AM
^^^I guess everybody gets satisfaction out of different things, but that guy seems to have asked himself "What is the best way to take this fun game and turn it into mind-numbing work?"
9/27/2010 3:06:18 AM
Gotta do something about the serverLag and crashes are making it unplayable
9/27/2010 7:48:05 AM
I'll have the map running on the new server tonight. Hopefully everything will be pretty much lag and crash free.
9/27/2010 7:56:44 AM
Where's all the iron at? I have pretty large cavern hollowed out just above the bedrock. Right now it's 5 squares high and maybe 100x100. I have a hojillion redstone dust but only like 40 iron ingots. Only using diamond pickaxes (or stone when those finally break).Every time I see a cool screenshot I'm immediately suspicious that they're running in creative mode because I can't find enough iron to build anything.Also skeletons and lava can kiss my ass.[Edited on September 27, 2010 at 10:28 AM. Reason : .]
9/27/2010 10:28:03 AM
ughhhhhhhhhh saturnine save usLet's get a cross-reference list of handlesErnie mtr[Edited on September 27, 2010 at 11:06 AM. Reason : ]
9/27/2010 11:05:25 AM
I've had no trouble finding iron, I was even doing ok with diamond until I went to put it in a chest and it disappeared it's been difficult trying to work on shit on the server with little/no resources when I know I have a metric shit ton of everything I need on my single player map
9/27/2010 11:14:38 AM
mildew = Mildew Under the burning "T",Is where you shall find me...
9/27/2010 12:44:23 PM
9/27/2010 12:48:50 PM
the most efficient way is to carve out 2x1 tunnels every 2 blocks, with intersecting 2x1 tunnels every 2 blocks (if that makes any sense), so you expose the most surface area with the least amount of work.
9/27/2010 12:59:31 PM
9/27/2010 1:15:19 PM
So... you have 100+ track pieces. Sounds good!After stupidly building my HQ far away from my spawn, I built another base at the spawn and connected them. AND I have another track that goes from the build ceiling to bedrock. Trust me, it's possible.http://humbit.com/snippet/upload/map_and_caves.png[Edited on September 27, 2010 at 2:02 PM. Reason : sadfasdf]
9/27/2010 2:01:25 PM
holy crap. what'd you use to display that?
9/27/2010 2:05:11 PM
Cartographhttp://www.minecraftforum.net/viewtopic.php?f=25&t=13134I did quite a bit of manipulation afterward because I wanted to clearly see my man-made tunnels relative to my bases. Cartograph has a neat "cave" mode, but the output resolution is tiny.[Edited on September 27, 2010 at 2:08 PM. Reason : er]
9/27/2010 2:08:21 PM
just checked out a youtube that had a good idea for iron: dig down at an angle until you hear running water or a mob and dig in their direction.Now, to find an easy way to deal with skeletons without getting pwned.Ideas? How about using rock or something to throw up a barrier that they have to corner around? I have a hard time finding cover from their arrows or even dodging them.[Edited on September 27, 2010 at 3:07 PM. Reason : .]
9/27/2010 2:59:13 PM
made a spiral blockcase straight down near a neat natural lava waterfallfound some redstone a few levels above an admin block!dizzying as fuck to get up and down there though if i could ever remember where my spawn point was i'd build a base there - as is, i have a minibase with a tall crow's nest about halfway between my main base and my spawn point (or at least where i think it is)do bows ever fatigue?
9/27/2010 3:10:46 PM
Bows never fatigue. Use your redstone and 4 iron to make a compass. It always points to your spawnpoint.
9/27/2010 3:15:22 PM
Drop in-game names here so I can add you to the whitelist. Server will be up sometime early this evening.
9/27/2010 3:24:05 PM
[Edited on January 6, 2012 at 11:22 AM. Reason : .]
9/27/2010 3:37:17 PM
name: neodata686
9/27/2010 3:38:46 PM
^^^^Die. Dying always points to your spawnpoint.[Edited on September 27, 2010 at 3:39 PM. Reason : ^]
9/27/2010 3:39:31 PM
Like to point out that this game is amazingly funI set up shop near Azaka and the Aqueduct -- hollowing out a mountain there. Gonna try to make an underground rollercoaster, maybe, as I get more resources.Can we please turn on night-time monsters? I don't believe there's any other way to get gunpowder, and honestly, I'm tired of digging stuff (when moving massive weight)
9/27/2010 3:41:30 PM
Monsters no work in multiplayer yet. (they work but are unkillable)Also, seriously? collecting gunpowder from creepers is super tedious.[Edited on September 27, 2010 at 3:47 PM. Reason : .]
9/27/2010 3:46:43 PM
9/27/2010 3:47:44 PM
in-game name: Parks
9/27/2010 3:51:08 PM
We should discuss setting up a baller way to get between the landmarks. Underground water canal system has been proposed
9/27/2010 3:56:42 PM
9/27/2010 4:01:36 PM
I'm likely going to have TNT disabled anyway. Too much griefing potential. Easy to change though.
9/27/2010 4:02:52 PM
Name: catzor
9/27/2010 4:25:59 PM
In-game name: catzor
9/27/2010 4:45:29 PM
hmm.
9/27/2010 4:47:23 PM
name: svrs
9/27/2010 4:51:43 PM
in game: sbowen4[Edited on September 27, 2010 at 5:17 PM. Reason : my home is inside the aqueduct]
9/27/2010 5:16:27 PM
I haven't joined your multiplayer yet, still establishing my skills in singleplayer but I'll be getting in soon.My registered name is TheNCPeter
9/27/2010 5:28:11 PM
dont waste time on single player - wait til you see TWW ville on multiplayer
9/27/2010 5:31:30 PM
How long for the server switch?I had 7 ovens going when the plug was pulled Hope it saved right
9/27/2010 5:37:22 PM
Just sent to saturnine.Obviously, my in game is Wyloch.
9/27/2010 5:38:54 PM
Everything is set up. I'll have the map uploaded in a few minutes.Anti-griefing (no fire/TNT) is installed. I have everyone that posted thus far on the whitelist. You also have to get verified by a mod for build access. Right now the mods are Netstorm, The_DK, Wyloch, and myself.I've tested the server pretty thoroughly in terms of stability and lag. Depending on how many are online I may need to scale it up a bit. Just keep me updated of any lag/crashes/etc here.
9/27/2010 5:40:05 PM
Add me to the whitelist... in game is "Velkrem"
9/27/2010 5:43:17 PM