Alright, did some more tinkering, now, the gun sounds fine. Radio comms are still way choppy though. I've been looking on the bf2s forums, but to no avail
12/6/2005 9:56:45 PM
the Microsoft driver for the SBLive value is absolute shit.Download the Creative Driver from their website and use it instead.
12/6/2005 10:08:55 PM
so someone want to explain to me the aerial ribbon on the SF expansion? there are no fucking a/c on those maps
12/7/2005 12:05:08 AM
i havent played since last weekend... but are any of you having problems playing online with SF? I kept getting connection errors. Worked awesome with BF2 (w/o SF). I know my video card is below mediocre, but worked fine for BF2, and shouldn't effect my online play/connection, right?
12/7/2005 10:03:06 PM
my guess is that connection errors have nothing to do with video cards.
12/7/2005 10:33:52 PM
12/7/2005 10:42:50 PM
so is roadrunner business class cable not good enough to play online?
12/8/2005 7:43:08 AM
you're not trying to play over a wireless connection are you?
12/8/2005 9:06:07 AM
Ok I had to reformat and I need to reinstall.So what patch or patches do I need?Is the latest an all in one deal?
12/8/2005 10:25:37 AM
The 1.12 patch is all you need.I play over a wireless connection and I rarely have connection issues.
12/8/2005 10:37:33 AM
not a wireless connectionworked fine for BF2... not sure what the problem is for SF
12/8/2005 3:25:55 PM
I played all of yesterday without having a connection error thank you EA for whatever you fixed
12/10/2005 10:25:21 AM
Got Special Forces for my birthday and I have to say that while I enjoy it so far, it does seem to be missing quite a bit. No planes on any of the SF maps? C'mon, that's just lacking. The maps also come across as being very small (to me, anyway). It's not that there's not a lot to do on those maps, but I just prefer vast expanses with lots of vehicles. Some of the new vehicles seem a bit more comical to me than anything else. The 4-wheeler is the Special Forces class' best friend, though, as it can get you right to the enemy's artillery in no time flat. It's pretty bloody hard to hit someone while they're riding on it since it's so fast.I do tremendously enjoy some of the new unlockables, though. The SCAR-L is bar none my new favorite weapon. I haven't tried the medic's G36 yet, but I definitely welcome it. For as much as I originally enjoyed the SA80, it feels like it has jack squat for stopping power when compared to some of the other rifles.
12/12/2005 9:57:22 AM
Well, Special Forces was designed to mimic more of the Special Forces type fighting...as much as a shocker as that may seem. Last time I checked, SEALs don't fly jets. Hell, I would have been fine with no air at all, save for the transport helo the MECSF get on Iron Gator. I especially don't like the fact that one side has an attack chopper on Leviathan and the other doesn't...but it seems like no one knows that its there. Even armor is a little overdone...on Surge one team can have 3 Tanks...bit of an overkill if you ask me.I have played SF almost exclusively since I got the expansion. I've teamed up with a clan for some 5v5 and 8v8 ladders on TWL. Should be great fun!
12/12/2005 11:26:31 AM
what video card are you guys running with SF? how's the quality?
12/12/2005 12:53:03 PM
Sapphire x800XL 512MB and it runs maxed on everything...only problem I ever have is a little stuttering when flying in the low clouds on Surge on full 64 player settings
12/12/2005 1:13:59 PM
Radeon 9600xTEverything on medium..runs pretty smooth after the first minute when I join a server.Hopefully my gf will get me a new video card for xmas!!!!!
12/12/2005 1:14:52 PM
New patch due out soon. I got this from a forum over at bf2s.com
12/14/2005 9:58:36 AM
Interesting. I do hope that the AA missiles will track more effectively. Their speed is fine, it's just that they lose lock all too easily. I wonder if these changes will apply to SAMs only, or will also apply to AAM missiles? I also agree about jumping and shooting, but then again, maybe they specifically mean jumping and shooting. I do think it's valuable sometimes to be able to jump and toss a C4 block, grenade, or even a mine. I had one of my funniest kills ever recently when I spawned on one of the catwalks in a warehouse in Dalian Plant. There was a tank directly beneath where I was, so I stood up, jumped, and tossed a mine on top of the tank. (I couldn't have made the toss if I wasn't able to jump and throw.) To my amazement, the second the tank moved, it blew up. It's good to know that you can put mines on top of things and they will still go off. Completely illogical, but highly useful. LOL.Oh yeah, I wonder what they mean by improving the SA80? If they just give it more stopping power, it'll be the best unlock in the game.
12/14/2005 10:19:22 AM
Yeah the mine trick is something that I rarely see people use. When I am in armor, I see engineers run up and throw a mine right in front of me hoping that I will run over it. I wonder if you are able to throw a mine in a transport chopper? That would help a lot with the explosives badge.
12/14/2005 10:42:59 AM
I would think the jumping means just firing your guns, not stopping you from anything...but we'll seeon another note...I got 5 vet badges in one night support combat, resupply, knife, pistol, and explosives...very fun night! I'm about 150 points away from 1st Sgt and two more unlocks - woohoo.Oh, and I have really taken a liking to the M95 sniper rifle. I am trying to get my 15 hours needed for vet (it's my last combat vet badge to get) and have become decent with it. I use a trackball to play and find that if I pull my thumb off the ball right before the shot, I don't get any player-added deviation. I just wish they'd get rid of TK punish for claymores you set down. I got two punishes in a round last night b/c of morons running down stairs where I was sitting...
12/14/2005 11:02:35 AM
^How did you get your vet explosives? I was barely able to get my basic through jihad jeeping. I tried using claymores to get it on Karkand, but too many of my dumbass teammates thought that the red skull was a power up and (of course) punished me so I ended up getting kicked from most rounds.
12/14/2005 11:42:52 AM
Haha - powerups...i hate that shit tooI got my vet on Karkand. It was a large server, but low numbers so the rounds lasted more. Mine were all C4 kills too. What ended up happening was the US took some flags on the back side on the 64 player map. I headed back there to defend and it seemed like the whole fight moved there. I started defending the gatehouse(?) to the right as you drive across the bridge. I'd toss out all my C4, wait and peep out the windows, and go BOOM when I saw guys coming in. I knew there was one squad always trying, so I'd hesitate a second before blowing so everyone could get in on the fun. I took out quite a few APC's, Tanks, and Hummers...the commander kept me resupplied with a crate. I did jihad once to the suburbs flag...killed 3 with it and then was revived by a medic nearby and capped the flag - hah!I think it takes a little skill and a lot of luck to get the 23 kills for Vet....but I ended up with 43 kills, 35 of which were probably C4. Just try to get large maps with few people to draw out the round length. And tell yourself that you're doing nothing but C4, come hell or high water.
12/14/2005 2:07:58 PM
12/14/2005 6:14:54 PM
12/15/2005 12:26:59 AM
awww, poor little pilot upset? get over it...the fact is if someone can have a 28:1 KDR (like |ccc||PlaneWhore), something needs to happen. I just wonder how you plane whore like a bitch and still have only a overall 2:1 KDR...I guess you're not as good as I thought afterall...I mean you only have a 7:1 KDR in the jets...I guess something like this would piss you off then since you seem to be on the cusp of being a shitty pilot
12/15/2005 6:00:06 AM
Well I think the idea behind that feature of the patch is to eliminate plane whores. I fly my fair share of planes but I am well rounded and try to use all the vehicles. I don't see the point of using the same vehicle over and over again... if you want to do nothing but fly there are tons of multiplayer flight sims out there.
12/15/2005 7:31:35 AM
btw maugan, I'm just spinning you up. I don't have a problem with planes per se. They become annyoing if you're reduced to one spawn point, but most of the time, I'm running with a good enough squad that doesn't happen.What I will find to be interesting is how bad the BH miniguns get nerfed.
12/15/2005 1:24:16 PM
goalielax:half the time I'm not being "top gun ace mofo"I've got plenty of people on here that can vouch for my skillsI don't play only plane maps either.I just hate it how they always nerf shit that the plebes whine about... it was the same in BF42
12/15/2005 5:36:24 PM
12/15/2005 8:41:45 PM
i think we've all done that 20+ times
12/15/2005 9:42:29 PM
Ok the search function is not working and I'm not reading 37pages... I went to pick up this game today since I graduated and now have time to play it... before I paid $50 I decided to check out the min specs. I checked off everything until I got to Graphics card 128MBNVIDIA FX5700 or betterI have a 256MB FX5600...I don't play video games excessively and I don't want to buy a new video card... will it work at all on any level?I have a p4 2.26 533FSB and 1GB PC2700
12/15/2005 11:50:43 PM
not sure about the system... but for the vid card... i am currently running bf2 and even sf (sucks really bad with night vision and inside the new buildings) on a nvidia geforce fx5200 everything on low.my system is p4 2.8ghz HT 800fsb, 1g PC3200but i am looking to upgrade my entire system this christmas:-D
12/16/2005 1:28:27 AM
im not that good in planes and choppers unfortunately but ive gotten so damn good with the antitank kitits rediculousif im anywhere within 10 yards of any person i can drop them easily with the dao 12 also ive been getting better and better to the point of exceedingly good at sneaking up very close to peopleand ive gotten some aiming advice to easily take down most any vehicle im having a lot of fun with this gamei need to get sf sometime its hard when im so good at the regular bf2
12/16/2005 1:40:50 AM
goFigure, the game will most likely run but it will probably stutter a lot and look pretty bad.
12/16/2005 7:15:23 AM
gofigure, your system should work. altho not sure a/b ur processor. but my roommate has an fx5600 and it runs well. he customizes his in game video settings and gets it to run very nicely. i know hes got an amd64 3000 and a gig of memory. as opposed to my previous system which was all pretty good except for a gfx5200 which couldnt run squat. apparently theres a pretty big jump b/t the 5200 and 5600. but now i updated to the 6800gt so im set.
12/16/2005 4:40:53 PM
maugan - I know what you're talking about. It was especially bad in BFV, when they nerfed the shit out of the US attack huey and didn't touch the Mi8.The need to hurry up and get rid of the bunny hopping and dolphin diving - we had our first TWL match the other night and came up on a team that must have had macros assigned for constant bunny hopping, instant C4 det, and were always diving. That shit is just retarded
12/16/2005 5:20:28 PM
What exactly is dolphin diving?And what's this about macros? I wasn't even aware that you could create them in-game. If so, can someone please suggest to me a way to make an "instant ready on wheel roll" weapon switch macro? I'm still hating having to roll, click, and then start shooting. Old habits die hard.
12/18/2005 9:48:36 PM
yea it takes some getting used to to switch weapons effectivelyit was difficult for a while for me to take on tanks and ppl at the same timetook some weapon switching practice.
12/18/2005 10:22:20 PM
dolphin diving is the act of running, jumping, and going prone while firing at the same time....it screws with the hitbox on the player models while allowing uneffected accuracy for the diver
12/19/2005 12:07:31 AM
Ah, that's what I thought. Seems like Ghost Recon had the most logical way of dealing with this problem - anytime you quickly went prone from standing, it skewed your target reticle WAY open so that your accuracy went right out the window. You could still shoot, but there was only about a 10% chance you'd hit what you were aiming at, at least until you had a split second to "ready" your weapon. You also couldn't shoot at all while changing positions from prone to standing. Very effective.So, macros anyone?
12/19/2005 9:24:24 AM
they're supposedly gettng rid of the dolphin diving and bunny hopping in the next patch...just hope it comes out soner rather than later, because I don't know if I want to keep going in TWL ladder matches with the asshattery going on that's there nowand I cetainly don't use macros. i feel like that kind of cheapens the game for me. But I also am a pretty good gamer on my own anyway - last night I beat out the gunners of a BH whore squad on Matsur City as a medic on the opposite side ground pounding. I had 3 less kills, but a ton more team points...and I shot them down towards the end of the round with the stingers at their own base too
12/19/2005 10:56:53 AM
I think it would help a lot to make it so that when you jump, you don't go that high except if you had a running start. I think one of the things that makes bunny hopping/dolphin diving effective is that you jump higher then your actual body. If someone is aiming for your mid section and fire, but you jump at the right time then it will go under you. If they decrease the jumping height so that you can only jump to about knee level, then jumping won't make a difference unless the person is aiming for the legs. If you were only able to jump that high when running, it would still allow people to jump rooftops and obstacles easily.
12/19/2005 1:12:50 PM
hell, they could allow bunny hopping to continue, just explode their hit box to cover the entire path of the jump and have their aim go to complete shit
12/19/2005 3:50:34 PM
^ thats a good idea!
12/19/2005 4:09:10 PM
i admit that i have done my fair share of bunny hopping... but it comes from my times with playing halo2 on xbox live. seems everyone does it there.i wouldnt mind if they took away shooting while jumping. i really do it so that it confuses whoever is shooting at me (especially snipers)
12/19/2005 4:58:48 PM
so you're one of the people we all laugh at, eh?dont blame that shit on halo, its a bad habit to get into on any game
12/19/2005 5:54:38 PM
I never did it until Halo 2 playing online. Before that playing single person or coop in any first person shooters I never used it.And you can "laugh" at me if you want... but I think you're more so complaining and pissed off when you can't kill all these bunny hopper
12/19/2005 7:37:36 PM
Actually I think it is really funny. You shoot someone from like a mile away and suddenly they start jumping and running all over the place like they have a headcrab stuck to them. It's kinda like when you are in plane and you start shooting them with your guns from surface attack mode and even though you don't have a lock on them, they release flares anyway, out of panic.
12/19/2005 7:54:31 PM
i hate plane whores.. so one day I had some fun andi put c4 on the roof of a building when the plane whore flew over... BOOMno flares needed
12/20/2005 1:41:40 PM