User not logged in - login - register
Home Calendar Books School Tool Photo Gallery Message Boards Users Statistics Advertise Site Info
go to bottom | |
 Message Boards » » Aliens: Colonial Marines Page 1 2 [3], Prev  
GrayFox33
TX R. Snake
10566 Posts
user info
edit post

Quote :
"Metacritic Score: 49"



got 'em!

2/12/2013 3:53:07 PM

roguewarrior
All American
10887 Posts
user info
edit post

2/12/2013 5:34:50 PM

red baron 22
All American
2166 Posts
user info
edit post

General reviews are that it is way too "linear" and "arcade". Basically that you move from one section to another and then fire indiscriminately to kill hoards of enemies that charge you, rinse and repeat. No real atmosphere, strategy, or tension, just spray and pray along scripted sections of each level. Squad based strategy is non existent, and the AI squad mates are useless. The graphics are also low res and outdated.

I am disappointed but not at all surprised, will def pass on this garbage.



[Edited on February 13, 2013 at 2:48 PM. Reason : .]

2/13/2013 2:45:25 PM

V0LC0M
All American
21263 Posts
user info
edit post

I'll still gamefly it.



Brutal review from IGN - http://www.ign.com/articles/2013/02/12/aliens-colonial-marines-360ps3-review

contains spoilers

[Edited on February 13, 2013 at 3:39 PM. Reason : .]

2/13/2013 3:39:06 PM

GrayFox33
TX R. Snake
10566 Posts
user info
edit post

^^ That description fits any COD campaign..

and yet:

Quote :
"SUSPICIOUSLY

INFLATED

RATINGS"

2/13/2013 4:28:01 PM

GrayFox33
TX R. Snake
10566 Posts
user info
edit post

2/17/2013 4:28:07 PM

Axelay
All American
6276 Posts
user info
edit post

Just sat down and started playing this tonight. As a ridiculously die-hard Aliens fan, I had hoped that this game wasn't as bad as most of the reviews which I have read would indicate. Pretty sure that my hopes are crushed. I've never played a game where the weapons are so ludicrously underpowered. I had really wanted to play this through just to see what kind of story the writers came up with, but now I'm not sure that I can go through with it.

2/18/2013 12:01:04 AM

Shaggy
All American
17820 Posts
user info
edit post

http://www.youtube.com/watch?feature=player_embedded&v=8J8SzBhjqaQ

2/18/2013 12:15:20 AM

Shaggy
All American
17820 Posts
user info
edit post

Quote :
"^^ That description fits any COD campaign..

and yet:"

yes but everyone expects a cod game to be a boring turd like that. cod is scored on a scale with other badgames like gears of war and halo where its not if the game is good, but of how high quality the mountain dew and doritos tie ins are. it goes from 90 (not enough dew, brah) to 100 (special edition doritos).

aliens: colonial marines is on the separate, traditional game review scale where 0-50 is horrible crap, 50-75 is bad, 75-85 is maybe ok, and above that its probably good. people expected acm to be a good game cause the subject matter lends itself to interesting gameplay, but gearbox/sega/whoever thought they were making a cod mans-shooter and not a good game.


[Edited on February 18, 2013 at 12:24 AM. Reason : a]

2/18/2013 12:23:26 AM

red baron 22
All American
2166 Posts
user info
edit post

WTF is that gif above supposed to be, the short bus special needs alien?


any game that is overly linear, scripted, or where you are stuck on a track (like missions where you have to man the machine gun in a jeep while it automatically drives), are garbage to me. And dont get me started on quick time events.

A game should have as much "sandbox" as possible that the given material allows. Obviously a game like ACM would not be a traditional GTA sandbox game (although if they could make it work that would be fucking awesome), but at least try to have some freedom in how a level is played, with some randomness and few event triggers.

[Edited on February 18, 2013 at 2:45 AM. Reason : .]

2/18/2013 2:44:18 AM

Shaggy
All American
17820 Posts
user info
edit post

acm could have been fine in a relatively linear path if the environments and gameplay made up for it. ex: terror instead of a poorly made shootmansaliens.

like if you've ever played the original avp games those were more along the lines of what it should be. more horror survival, less shoot 'em up.

2/18/2013 10:11:15 AM

V0LC0M
All American
21263 Posts
user info
edit post

http://www.youtube.com/watch?v=UGX2WE4QUw8

pretty hilarious review that highlights all the major complaints

contains spoilers

damn it! I really wanted this to be good!

2/18/2013 12:20:33 PM

red baron 22
All American
2166 Posts
user info
edit post

the AVP games were pretty damn good, although they were linear, they were much more survival horror, as opposed to non stop shoot them up

2/18/2013 12:52:20 PM

GrayFox33
TX R. Snake
10566 Posts
user info
edit post

AVP2 was godly in its time.

Especially the multiplayer.


Can't they just update that game for modern consoles? I mean, damn!

2/18/2013 1:51:49 PM

Jader
All American
2869 Posts
user info
edit post

guys, this aliens game lets you put a red dot scope and a silencer on your rifle

2/18/2013 2:03:43 PM

Axelay
All American
6276 Posts
user info
edit post

Aw SHIT. I just found out that there IS a reason why I should play through the campaign after all.

2/18/2013 4:14:00 PM

GrayFox33
TX R. Snake
10566 Posts
user info
edit post

I'm tempted to install AVP2 now.


But I know multiplayer will be a bust

2/18/2013 4:48:35 PM

red baron 22
All American
2166 Posts
user info
edit post

maybe this is nit picky, but why the hell did they make the PULSE rifle with a charging handle and a cycling bolt animation. The entire point of a pulse rifle is that the rounds are ignited by an electric pulse, not a bolt and firing pin.

2/18/2013 6:23:08 PM

GrayFox33
TX R. Snake
10566 Posts
user info
edit post

That's not nit picky.

That's just noticing how everything is ruined.

I wouldn't have been surprised if they made it bolt-action, so you could quick scope those xen00bmorphs and make sick montages for YouTube

2/18/2013 7:21:24 PM

Mr. Joshua
Swimfanfan
43948 Posts
user info
edit post

I went to the store to buy this the day that it came out.

I ended up getting Sniper Elite v2. It's surprisingly good.

3/13/2013 3:07:58 PM

GrayFox33
TX R. Snake
10566 Posts
user info
edit post

PATCHED

3/19/2013 11:25:30 PM

V0LC0M
All American
21263 Posts
user info
edit post

what did the patch do?

3/21/2013 12:00:47 PM

Noen
All American
31346 Posts
user info
edit post

Hopefully it replaced the game with an apology letter.

3/21/2013 12:37:06 PM

Mr. Joshua
Swimfanfan
43948 Posts
user info
edit post

Reduce the suck?

3/21/2013 12:37:19 PM

GrayFox33
TX R. Snake
10566 Posts
user info
edit post

Fixed some of the glitches + AI / pathfinding.

And some other stuff - it was 4gb, after all.

3/21/2013 1:14:49 PM

V0LC0M
All American
21263 Posts
user info
edit post

so they really did reduce some of the suck

3/21/2013 1:56:21 PM

GrayFox33
TX R. Snake
10566 Posts
user info
edit post

I mean, the graphics, story, and gameplay are essentially unchanged..

A drop in the bucket, I'd say. And also too little too late. And probably some other idioms, too.

3/21/2013 2:34:54 PM

roguewarrior
All American
10887 Posts
user info
edit post

The game isn't great, but I still have a lot of fun playing around with friends. It's one of those games.

3/21/2013 4:42:15 PM

Mr. Joshua
Swimfanfan
43948 Posts
user info
edit post

Maybe this won't be garbage
http://bloody-disgusting.com/news/3279615/alien-isolation-dev-on-staying-true-to-the-film-and-evoking-total-fear/

2/21/2014 3:13:25 PM

V0LC0M
All American
21263 Posts
user info
edit post

Got this for $5 from Gamefly. Oh what the hell, gonna try it anyway.

A friend and I are gonna get wrecked playing this on coop so maybe it'll be a fun game to play drunk. One can hope.

5/9/2014 2:25:56 PM

 Message Boards » Entertainment » Aliens: Colonial Marines Page 1 2 [3], Prev  
go to top | |
Admin Options : move topic | lock topic

© 2024 by The Wolf Web - All Rights Reserved.
The material located at this site is not endorsed, sponsored or provided by or on behalf of North Carolina State University.
Powered by CrazyWeb v2.39 - our disclaimer.