^ Great story. That's my problem with the medium difficulty, the AI just doesn't seem to "get" war. The empire to the next of me will build tons of units but doesn't really understand how to use them efficiently to stop me. At worst I have to forge a peace treaty but at best I can wipe out a whole civilization within 20 turns or so. I also think the AI uses the "Heal Completely" way too much as an upgrade and doesn't value the tactical upgrades as much as we do, especially when the troop is in open--but friendly--territory... though I'm not 100% sold on this viewpoint yet, just an observation. I don't know. I need a sick day or something to get fully involved.
10/29/2010 5:04:19 PM
I wiped the floor with them. Now its pretty much no competition to beat the game whichever way I want. The continent is mine, and I'm slowly annexing the puppet cities and allied with all the cultural/maritime city-states to maximize growth and the cultural output of my empire. I also dominate scientifically, so its extremely easy to attain any of the victories, although it would take some time to do the military conquest of a neighboring continent.
11/6/2010 7:31:54 PM
If you wanna do something fun setup a game on an earth map and make the only possible victory choice domination. There is always one or two computer players that find a way to build a MASSIVE army and out tech you by a long shot not really sure how they are pulling it off.
11/7/2010 4:58:46 PM
anyone (3-4 people) want to play a multilayer game on a weeknight every week (e.g. every wednesday night for 2 or 3 hours)? we can define the terms of the game, of course. pm me.
11/13/2010 9:41:32 AM
sounds like fun. Interesting discovery, don't know how it happened. On a small map with continents I finally made my way over and discovered a continent that had apparently contained two nations and one city state. One of the nations, China, had been conquered completely by the city-state. On a map with very little territory, each civ had 3 cities, there was a city-state called Florence with 4 cities.
11/13/2010 10:42:44 AM
New patch up. Here is the changelog:
12/16/2010 10:39:24 AM
12/16/2010 10:39:46 AM
just got the port to Mac for "Christmas". accidentally played it for 4 hours straight yesterday. forgot how much fun a game it is. entirely skipped over civ IV and the last time i played III was probably 5-6 years ago.
12/16/2010 10:42:36 AM
I'm in a late game against about 8 cpus (left) on a big map in the 19th century and my computer is about to shit a brick. It crashed after about 25 turns the last time I played and before that the game locked up when I tried to load my saved game. All that hard work and I don't even have the foreign legion yet!
12/16/2010 2:53:40 PM
I used to have some serious stability issues, but when I ratcheted down the graphics just slightly, the game completely stabilized. Maybe you can tweak down some of the graphics settings?
12/16/2010 3:47:57 PM
Any idea when they will drop the price on this? I want to get it, but not for 50 bucks plus all the content packs.
12/16/2010 3:49:32 PM
a good while from now...
12/16/2010 4:21:37 PM
^^^ I'll try that, thanks. Hopefully the patch makes the AI a little bit smarter about going to war. Everyone who goes to war with me fizzles out after their first attack and gets a godsmacking once I am able to retaliate. Sometimes I'm on the war path for so long I stop just because it's boring.
12/16/2010 5:26:02 PM
Thank god about the saving thing hopefully it helps with the random crashes late game which really suck when I forget to save for about 20 turns haha
12/16/2010 6:31:28 PM
^^ I haven't tested the AI post-patch yet, but I agree that before this latest patch at least, the AI was incredibly easy to beat in combat even when they had superior numbers of technologically equivalent units.
12/17/2010 11:15:07 AM
I like to wait until someone on my border starts a war with someone else on another border. Then I give it a few turns so all their troops have moved far away then take a few cities easily and wait for them to offer peace. Rinse and repeat
12/17/2010 11:22:13 AM
^Even better, I enjoy starting wars with my neighbors by paying off one so that I can weaken them both.The thing that got me in my last major game was that I was squeezing out other players on my continent (1 of 2) but I could constantly pay them off against each other. They wanted my money and could not figure out that I was using this as a tactic to destroy them. I wish they could have seen and signed an alliance against me or something to that effect.
12/17/2010 2:45:02 PM
What do you mean by "pay them off each other"?
12/17/2010 3:05:39 PM
I would pay one civ to go to war with the other. Basically ask them to declare war in exchange for money.What got me was that several civs would go to war against a far larger civ, effectively wiping themselves out. You would figure the reverse would be true and the larger power would take the money first. Maybe they fixed that in the update. About to play now.
12/19/2010 9:41:31 AM
PM ME FOR OFFICIAL TWW CIV V LADDER
1/4/2011 12:50:12 PM
AW SHIT PM SENT!
1/4/2011 1:32:50 PM
THIS IS GOING TO BE THE ILLEST SHIT SINCE CASE'S LADDER WARCRAFT II USING KALI Y'ALL
1/4/2011 1:53:35 PM
KHAAAAANNN!!!No other game makes you rage and yell "fuck you Genghis Khan" while playing in the middle of class.120 hours this week along. Fuck this game. lol
1/25/2011 8:45:20 AM
Just finished that map. Total Domination was my flavor of victory today
1/25/2011 9:24:13 PM
I've been doing a huge random continent map as Washington. On turn 450ish currently, beyond 2050. I set it to just domination as the win requirement. Pretty entertaining, except for the fact that it takes 2-3 mins for the computer to calculate all AI moves and takes me like 10-15 mins to move all my pieces. Apparently everyone hates me so I'm at war with the rest of the 8 surviving empires. I got 90% of the world's supply of uranium so tons of death robots and nukes. :pI mean I have a pretty powerful machine, kinda crazy for it to take so long to calculate.
1/27/2011 3:19:52 PM
ttt
10/12/2012 10:56:32 AM
Well thanks for that. Just got Gods & Kings for my birthday. Really enjoying it. Playing as the Germans and have built an army out of just barbarians joining my forces. Ironically I started a religion not even thinking about it. So my German Civilization is spreading Judaism.
10/12/2012 11:17:00 AM
lol, that's funny. Been thinking about picking up G&K pack, but I'll wait till it goes on sale for a few bucks or something. Steam's fall/thanksgiving sale isn't that far away so I best be saving up some funds before my wallet goes "WTF dude! You're not going to play that for at least 6 months!" again...
10/12/2012 1:19:02 PM
thanks for the bump, Jeep. Yeah, I wanted to ask what people think of G&K. haven't had time to really play games recently, but still
10/12/2012 1:32:59 PM
I've only had the time to play through a couple games of G&K. I enjoyed it. Can't say that it really made a huge impact (I personally wasn't overly impressed with the espionage), but it is entertaining starting one's own religion. ;P
10/12/2012 4:19:27 PM
bttt holy shit this game is still fun
7/1/2013 7:15:34 AM
I can't wait for Brave New World. Shit looks like a great addition to V.
7/1/2013 7:49:18 AM
yup yup, been playing the shit out of it for the last month again. Some of the guys that I regularly play Planetside 2 with play G&K with me so we play a game every day over the course of a week. Its funny because I have something like 1100-1500 hours (steam doesn't count offline play) and pretty good; the kids who play PS2 with maybe only have 30-50 hours each; so we've been doing it 2-4 vs just me. And I'll still surpass them by an era after 100 turns.By the time they gather enough forces to attack me, I'd have cannons and musketmen to counter their spear and lancers. Best thing about these guys, they don't rage quit. They'll take the beating all the to the last man or city standing.
7/1/2013 9:49:23 AM
I hadn't played Civ V til last week. It's easily the best one since Civ 2. I've played 4-5 games exploring all the mechanics and win conditions, as well as some of the easier difficulty levels. About to start in on some more serious games with bigger maps and more epic time scales.I'll probably get killed
7/1/2013 11:32:10 AM
really gotta play with other people, that's where this game becomes something else entirely. Its funny when you try to go for a culture or science win and other players try to gang up on you only to realize they were too late to do anything.
7/4/2013 11:56:01 AM
I bought this game quite a while ago, but I just can't get into it.
7/4/2013 11:57:08 AM
new expansion does look awesome, I like V a lot but I do think civ IV beyond the sword was the best version of civ to date
7/4/2013 2:17:04 PM
Most likely civ5 & g&k dlc would go on sale for cheap this sale period. Really should get some tdub ppl online for weekly games.
7/12/2013 12:08:03 AM
I'll be down for that, in August.
7/12/2013 10:34:24 PM
Ended up getting the new world expansion yesterday during steam's flash sale... was not expecting them to give 33% off for a game that only came out 3 days prior... And my god... its super in depth and really immersive. Early game choices have huge repercussions later in the game if you don't know what you are doing. AI seems even less neurotic yet still challenging on mid to high level difficulties, really seems like they did a good job overhauling the AI system to play more like humans.
7/12/2013 11:06:28 PM
haha, the details in the new world expansion are great. Just got this as a message from the Iroquois once I had culture influence over them and looks kinda pissed with a tear in his eye. "Our people are now buying your blue jeans and listening to your pop music."Reminds me of the crying indian meme's.
7/13/2013 7:26:55 PM
Just picked up Civ 5 on steam.
7/13/2013 8:01:04 PM
2nd play through as venice with the one city challenge and won by culture before I even hit the info age. Was a lot easier than I expected.
7/14/2013 8:44:12 AM
Yeah, I won a Venice diplomatic play through on King and it was extremely easy. I think they toned down the aggressiveness of the AI, as now one ever declared war on me and I never had close to the strongest military.
7/14/2013 9:37:15 AM
shit I got me, nighthawk, WHO ELSE FOR THE TWW MULTIPLAYER SQUAD???????we can play on saturday mornings while our wives are still sleeping
7/14/2013 10:36:18 AM
Yeah, AI is way more tonned down and they really play more diplomatically. I was attacked the 2nd play through but I had like the best possible city plant on a coast line where I was surrounded by mountains and the only two chock points had walls of hills. So even when the hunns tried to attack my city with 40 guys against my 6, they were bottle necked and died instantly, specially when I had my range ships on the coast.I never done a one city challenge before and thought my 2nd play through would be hard as balls, was not expecting any city attacked would actually just instantly be razed.Three things I'd point out that are badass in this game, not sure if you guys read the reviews or not, but top 3 coolest things IMHO.1. Airports: Late game item, allows you to air transport ground units anywhere on the globe in one turn. You can transport up to 7 units one time provided the two cities connecting both have an airport. 2. Collectible Art and Artifacts: Part of the new tourism/culture dynamic, Art pieces and artifacts can be found or made, almost feels like a crafting part of the game; you can also trade art with other civs to create collections for bonuses. Artifacts can be found in the game through dig sites when using an archaeologist (consumable unit, can't buy them, must build). Funniest thing is that you can steal other civ's artifacts if you are the first one to make archaeologists. Another dynamic I think that could lead to war, just like other civs sending over missionaries to fuck with you.The other cool aspect about artifacts is that its a continuous thing and can be influenced by past events in the game. So if you had a big battle in the Ancient era between barbarians outside your capital, later down the road, the chance of finding an artifact site next to your capital is more than likely. Not only that, but goes all the way up to atomic and info era's; still use archaeologists to even pick up late era stuff for more tourism.3. Trade Routes: Player controlled trade routes is another dynamic shift in the game. You make caravans or cargo ships and link two cities for more gold and science generation for both cities. Not only that but it increases religion influence, but it works both ways so you have to be careful if a civ is sending 10 trade routes to one city (10x +6 religion influence), they could easily turn over time.The other cool thing about trade routes is trading within your own empire. Provided you have the proper buildings made, you can export production or food to a city; it does not take away food or production abilities from the source city either. So expect to use your cities to boost or pad your capital. This feature in the game really makes Venice so capable, late in the game, each trade route can boost 10-11 food or production; have 18 of those suckers and you can see how your capital can build shit fast.
7/14/2013 7:47:52 PM
7/14/2013 10:57:48 PM
Your point is moot because this is something they've added in civ V with the expansion... and this isn't the civ 2 thread...
7/15/2013 1:21:21 AM
just tryna validate two decades lost to this game
7/21/2013 9:30:15 AM