8/26/2008 3:30:31 AM
right, but how many cell phones are there compared to the iphones/ipod touches? Remember those little cheap disposable thingy's before apple rolled around... regular cell phones with the same features of making a call, playing music, taking pictures and video (oh wait, apple doesn't have that) without the neat multi-touch interface?I mean honestly, you can't really compare the iphone gaming market with the consoles... apples to oranges (no phun there! ) and there was an already huge casual gaming market on cell phones and mobile devices before apple stepped in. I do agree that apple's gain in the market has become something of legends and I think it already surpassed the whopla factor of the ole RAZR phenomenon, but Apple did over-estimate their success of the iPhones and their Apps store in sales by a large margin. Still a great success in all eyes though.
8/26/2008 6:32:12 AM
8/26/2008 7:55:48 AM
3 or 4%<5% in most major developed countries that teach mathematics in school
8/26/2008 8:14:01 AM
^ I think you missed the subtle point that 5% minus 3-4% equals 1-2% growth, which can be defined as stagnant.
8/26/2008 10:23:58 AM
I can't wait for photorealistic The Sims.
8/26/2008 12:25:07 PM
JBaz:
8/26/2008 1:44:23 PM
WTF page 2.... Why are we arguing about cell phones? We are talking about videogames!
8/26/2008 2:47:12 PM
8/26/2008 3:15:54 PM
market predictions range from 18-45 million iPhones to be sold next year.Keep in mind, the Apple App store is iPhones and iPod touch. There are already millions (if not 10+ million) ipod touches out there. The DS has been on the market for 4 years.
8/26/2008 4:57:08 PM
right, but you never answered my question... how many cell phones are there... in the world? (in Chi McBride's voice from I Robot)[Edited on August 26, 2008 at 6:46 PM. Reason : ]
8/26/2008 6:44:51 PM
^ off topic
8/26/2008 7:24:00 PM
8/26/2008 7:58:06 PM
hundreds and hundreds of millions, if not billions.
8/26/2008 9:00:49 PM
I don't know what handhelds and iphones have to do with the home console and PC market.Handhelds have always been pretty separate.[Edited on August 26, 2008 at 10:49 PM. Reason : ]
8/26/2008 10:47:24 PM
8/27/2008 1:30:45 AM
The iPhone supports FULL openGL. There's a huge, huge difference between a shitty phone running Java or Brew software games, and a phone running full hardware accelerated 3d along with sensors out the butthole.
8/27/2008 2:39:45 AM
I don't doubt that and they are one of the most successful "smart" phones/pda's. I mean if you are playing a casual game, I don't think it's a huge huge HUGE difference if you play a simple game on your POS phone or iphone. I play texas holdem on my pos phone and on my touch and the game play is pretty much the same, minus a little bit better graphics.Sure, there will be those cool games on the iphones and really can't wait to see what developers can do with the tools at hand. But it's gonna turn out to be segmented just like the PC industry is at with casual games and hardcore games again, just on a much smaller scale on a much smaller platform with "limited" capabilities. I say limited only comparing from PC to cell phones.Games that have Wii kind of gameplay on the iphone are interesting and they (in theory) should only get better over time. But well produced games will still take $$$ to produce compared to simple casual games.
8/27/2008 4:28:40 AM
8/27/2008 8:10:02 AM
market predictions range from 0-infinity iPhones to be sold next year[Edited on August 27, 2008 at 10:31 AM. Reason : seriously though, why can't people realize that the wii sucks?]
8/27/2008 10:27:33 AM
some people enjoy it. thats why there are multiple systems out there.
8/27/2008 10:42:35 AM
wii drinking bowling is one of the best games eva!!! A wii is great to have for friends and family who are not hardcore gamers. AND STOP TALKING ABOUT FUCKING CELL PHONES..
8/27/2008 4:07:56 PM
when i think cell phones gaming i think:
8/27/2008 4:29:05 PM