User not logged in - login - register
Home Calendar Books School Tool Photo Gallery Message Boards Users Statistics Advertise Site Info
go to bottom | |
 Message Boards » » Planetary Annihilation - RTS Page [1]  
JBaz
All American
16764 Posts
user info
edit post

Searched and was surprised that no one else has posted this up already.

The project leader and a number of other guys from this small startup studio are from the original Total Annihilation RTS series and have been a part of other big name RTS games in the past. Looks really cool; basically TA + Spore had a baby. Interested to see how well they can make this game completely funded by the fans.


http://planetaryannihilation.com/

9/1/2012 9:01:29 AM

dzags18
All American
5694 Posts
user info
edit post

I'm sold. I loved TA back in the day.

9/1/2012 9:44:51 AM

Novicane
All American
15416 Posts
user info
edit post

I thought most of TA guys went and made Supreme commander 1 and 2? I love both games. I'll have to try this.

9/1/2012 12:18:19 PM

MisterGreen
All American
4328 Posts
user info
edit post

couldnt find anything in regards to release date?

9/1/2012 12:23:55 PM

AndyMac
All American
31922 Posts
user info
edit post

I posted about this in the kick starter thread in tech talk. I'm backed at 20 now but might go in for 40-50 soon.

^^ not the same company but many of them they made supreme commander 1. 2 was an abomination.

^ kick starter has the release date set at next July. But since they don't have a publisher They could obviously push this back as far as they needed.

[Edited on September 1, 2012 at 12:36 PM. Reason : ]

9/1/2012 12:35:17 PM

Novicane
All American
15416 Posts
user info
edit post

Quote :
"2 was an abomination."


your on crack.

9/1/2012 12:48:05 PM

Nighthawk
All American
19623 Posts
user info
edit post

Wow I am pumped about this. May toss $20 at them to get in on this when it releases.

9/1/2012 5:47:32 PM

AndyMac
All American
31922 Posts
user info
edit post

Up to 1.43 million with 5 days to go.

Passed stretch goals for naval, orbital, and gas giants.

Upcoming stretch goals are metal & lava planets at 1.5 million, and a Galactic war campaign at 1.8 million.

9/8/2012 4:49:49 PM

Nighthawk
All American
19623 Posts
user info
edit post

5 hours to go and they just topped their last stretch goal of 2.1 million. Since the last post they covered Galactic War, Full Orchestral Score and the last was a Planetary Documentary on the making of the game. Hurry up if you want to get in on this as it ends at 3:20 this afternoon.

9/14/2012 10:21:12 AM

AndyMac
All American
31922 Posts
user info
edit post

Latest live blog


https://www.youtube.com/watch?v=nCRA1ae5WWQ

Game is shaping up nicely, and they are going to release the alpha to people who have already purchased in early June.

5/18/2013 10:28:29 AM

Nighthawk
All American
19623 Posts
user info
edit post

Yea I have been following this and am very interested in it. I tossed them $20, so I get it when it releases. Do not think I get early alpha/beta access, but I am fine with that. As an RTS fanatic, I am definitely looking forward to this.

5/18/2013 3:26:10 PM

Master_Yoda
All American
3626 Posts
user info
edit post

I think Ive beta for it.

Will be weird with a round map. I dont think anyone has ever done that. From the few demos though, I wish they did them a bit larger.

5/18/2013 11:24:20 PM

Master_Yoda
All American
3626 Posts
user info
edit post

Did anyone get alpha on this?

Beta opens the 26th

9/13/2013 10:31:35 PM

Novicane
All American
15416 Posts
user info
edit post

couldn't justify 64 bucks or whatever. will wait. I keep reading that certain units are OP.

9/14/2013 7:09:20 AM

Krallum
56A0D3
15294 Posts
user info
edit post

An alpha RTS isn't balanced!? No way!!"

I'm Krallum and I approved this message

9/14/2013 8:25:12 AM

Novicane
All American
15416 Posts
user info
edit post

An RTS is about unit balance. No balance, no game.

9/14/2013 5:05:07 PM

Krallum
56A0D3
15294 Posts
user info
edit post

So can you or can you not read?

I'm Krallum and I approved this message.

9/14/2013 5:57:22 PM

Sayer
now with sarcasm
9841 Posts
user info
edit post

apparently not

9/14/2013 9:11:49 PM

JBaz
All American
16764 Posts
user info
edit post

lol... yes lets judge the final game by the alpha build... a year before launch.

9/15/2013 11:07:50 AM

Sayer
now with sarcasm
9841 Posts
user info
edit post

Got a Beta invite

Got in last night and started screwing around.

This is easily the most complicated RTS I've ever seen. It's not enough I've gotta manage units and production on land, sea, and air.. but now I've also gotta manage it in SPACE too. Ugh.

Here is a good video of a 7-way FFA, but with some special rules agreed upon before the match. Gotta rush to go orbial before any other units are built, gotta relocate off-planet, etc.


[Edited on October 18, 2013 at 8:17 AM. Reason : .]

[Edited on October 18, 2013 at 8:17 AM. Reason : .]

10/18/2013 8:15:59 AM

Nighthawk
All American
19623 Posts
user info
edit post

Game looks so much fun. I can't wait for it to finally release so I can start playing.

10/18/2013 9:45:57 AM

AndyMac
All American
31922 Posts
user info
edit post

Quote :
"This is easily the most complicated RTS I've ever seen."


Compared to Supreme Commander 1, how much more complicated would you say it is?

10/18/2013 6:54:54 PM

JBaz
All American
16764 Posts
user info
edit post

Not everything is implemented yet in the beta, but its easily probably 2-3 times more complicated just because there's more of it; plus micromanaging is going to be a bitch when you start controlling multiple planets. I'm really looking forward to their army vs army muliplayer ability like they showcase in their June webcast. Multiple commanders commanding the same resources and military so one team can fight on multiple fronts.



I'm kind of tempted to contact them and do some interviews with them since I now have media credentials. This is the most anticipated game on my list right now. I haven't been this excited about game development since HL2 days.

[Edited on October 18, 2013 at 8:24 PM. Reason : ]

10/18/2013 8:23:28 PM

Sayer
now with sarcasm
9841 Posts
user info
edit post

Quote :
"Compared to Supreme Commander 1, how much more complicated would you say it is?"


The orbital stuff is tricky. It's hard enough concentrating on what's happening on the ground/water/air, but then you've gotta constantly be keeping up with what's in orbit, has your opponent moved off-world, etc.

This is compounded by the lack of a finished UI. The interface works, but it's not very user friendly, and from what I've read on the forums is still in it's infancy. The controls "work" but they're all still awkward and buggy.

So yeah, it's a level or two in complexity above where SC1 was at. While the beta is playable they've still got a ways to go to finish it.

10/19/2013 8:20:06 AM

JBaz
All American
16764 Posts
user info
edit post

yeah, but considering they've only been working on the game for about a year up to this point, its pretty impressive.

10/19/2013 12:30:30 PM

Sayer
now with sarcasm
9841 Posts
user info
edit post

oh absolutely. I'm a big fan so far, I'm just acknowledging that some parts of the beta are still being worked on.

10/19/2013 1:49:23 PM

JBaz
All American
16764 Posts
user info
edit post

I'm pretty sure that's what Beta means... things are still being worked on...

10/19/2013 6:14:25 PM

Sayer
now with sarcasm
9841 Posts
user info
edit post

crashing a moon into your enemy is so fun

[Edited on October 20, 2013 at 9:18 AM. Reason : not asian]

10/20/2013 9:18:25 AM

JBaz
All American
16764 Posts
user info
edit post

I really can see this game being pretty awesome for MLG. Provided they get the UI's working.

10/20/2013 1:00:17 PM

Sayer
now with sarcasm
9841 Posts
user info
edit post

Friend of mine and I played a 1v1 yesterday and had a blast crashing big blobs of units into each other. The moon-crashing code bugged out, and left 2 of our moons stuck in orbit, instead of crashing into planets.

I could lay out a long list of tweaks and improvements needed but hey, beta

10/21/2013 7:52:52 AM

Master_Yoda
All American
3626 Posts
user info
edit post

Anyone down for a match this weekend? Havent played since the day after beta released and wouldnt mind properly learning the game.

11/2/2013 5:28:10 PM

Nighthawk
All American
19623 Posts
user info
edit post

FYI they are giving all pre-orders and kickstarter backers beta access now!!! I just got my email about 15 minutes ago.

11/19/2013 3:08:12 PM

HaLo
All American
14263 Posts
user info
edit post

Just got my email and can't log in to download

11/19/2013 6:46:36 PM

Nighthawk
All American
19623 Posts
user info
edit post

I was able to log right in and download it. Barely a .5GB download, so it was done in just a few short minutes. Unfortunately RealLife ate up all my time last night, so I got it running, but I never got into a match itself to play. Hopefully I will have time this afternoon.

11/20/2013 9:00:59 AM

 Message Boards » Entertainment » Planetary Annihilation - RTS Page [1]  
go to top | |
Admin Options : move topic | lock topic

© 2024 by The Wolf Web - All Rights Reserved.
The material located at this site is not endorsed, sponsored or provided by or on behalf of North Carolina State University.
Powered by CrazyWeb v2.39 - our disclaimer.