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 Message Boards » » Elder Scrolls V: Shadow Realm Page [1]  
eli
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1. Is there an Elder Scrolls V thread yet? I looked and couldn't find one recently (past 5 months)
2. The name "Shadow Realm" is unofficial, but seems to be increasingly possible
3. I read in Bethesda's Blog a while ago that it was supposed to be released in late 2010. I'm guessing early 2011...
4. What's in your Elder Scrolls V wishlist?

3/16/2010 6:20:58 PM

Slave Famous
Become Wrath
34079 Posts
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Not a fan of the name

Sounds like some Harry Potter shit

3/16/2010 6:22:54 PM

AndyMac
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There's a rumor that this is the first screenshot

3/16/2010 6:24:31 PM

eli
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With graphics like those, I'm not sure if they (Bathesda's developers) would rather wait for the Xbox 720 & PS4 to be released. If they did wait (another 2 years :/), the game would be exponentially better.

3/16/2010 6:28:10 PM

Ernie
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It's gonna be a lot longer than two years, bro

3/16/2010 6:35:00 PM

jchill2
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I would pay $1000 to play an oblivion that looks that good right now.

3/17/2010 6:16:43 PM

Apocalypse
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This is my favorite series of games. I popped in Oblivion last week and its pretty outdated. I'm ready for Shadow Realm.

3/17/2010 6:23:04 PM

dagreenone
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3/17/2010 7:34:19 PM

AndyMac
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Rumored that they will announce it at E3

http://www.vg247.com/2010/06/03/rumour-bethesda-arming-elder-scrolls-v-announcement-for-e3/

6/4/2010 10:13:29 PM

BEU
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elder scrolls MMO huh...

well, it essentially is already. just need to add multiplayer.,

6/4/2010 10:29:41 PM

AndyMac
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Well they have mentioned it before, but ESV won't be an MMO

6/4/2010 10:30:32 PM

Specter
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Wish List:

* Levelling System more similar to Fallout 3
* Dungeons/caves that are more unique and quests that aren't so repetitive
* Other ways to interact with people besides disposition
* Being able to fight while mounted on a horse
* Fighting in "wars" with an alliance or faction

6/4/2010 11:24:22 PM

Netstorm
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Look, I have the tech in my PC right now to handle those graphics in the screenshot.

So lay it on me now Bethesda.

6/5/2010 1:53:39 AM

tromboner950
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Games are only as good as the effort a developer is willing to put into them...

...and Bethseda puts WAY too much of their effort into graphics rather than meaningful content or deep gameplay. I'd rather see a great game over a vast expanse of well-rendered terrain.

6/5/2010 2:32:17 AM

HUR
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- Divide the map into regions with leveling "caps" for the creatures in them. In Oblivion it was always annoying that the random animals/raiders kept leveling along with the player even along the most basic routes that one would take at the beginning of the game. A player should have a sense of development and superiority as he becomes more powerful. The leveling concept is a good idea but i finally gave in and started using the "instant move" feature because even going from Imperial City to Skingrad would become a chore from having to fight off grizzly bears and those horned creatures when i got to level 25.

- Add a little more structure and incentive to develop into the main quest or even the faction quests. Mass Effect 2 had the opposite problem and was to linear and focused on the main mission. Oblivion often made it a little to easy for players to wander off the main mission quest or even to continue on a faction quest.

- More diverse weapons and quality levels are needed. Half way through the game I already had all the best armor and weapons thus some of the accomplishment was already over. Final Fantasy has mastered rationing of new armor and weapons; Bethesda should learn.

- More "team" or "group" battles. Rolling around solo got boring, even with a "fan" was not much better.

- More dynamic battles instead of sitting there tapping my trigger finger to slash my blade constantly.

- Emphasizing boss battles more!

- Fix the bartering system.

- Bring spears and other weapons back that were taken out after Morrowing.

- Make battles harder by adding quantity of weaker enemies instead of a couple strong enemies. Humans and animals should not be able to take 10 arrows or 5 lethal sword blows that are obviously direct hits.

- Improve horse back combat system.

[Edited on June 5, 2010 at 6:47 PM. Reason : l]

6/5/2010 6:45:27 PM

jcgolden
Suspended
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bring back spears. and don't need 8 levels of weapons, that's dumb. and recharging your magic weapon is dumb too, maybe can have weapon damage a little more randomized and usage dependent? maybe stealth could be modeled more like real ninjas like stealth swimming by throwing duckweed over the water and stuff. i 'd like to see some real need for warm clothing in the mtns and water in the desert etc. but can hire sherpa or tracker if u no likeing the survivalist thing. maybe some real orienteering and sailing using stars and water waves for *advanced* setting. maybe even require advanced player to use fantastical cues from nature to solve probs and explore. I referring to black IRL as Redguards.

6/6/2010 1:55:59 AM

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