!!!http://news.bbc.co.uk/2/hi/science/nature/6907018.stm
7/19/2007 4:48:54 PM
never say never[Edited on July 19, 2007 at 4:57 PM. Reason : doesn't seem that far off]
7/19/2007 4:53:06 PM
^bill gates + the xbox learned this
7/19/2007 4:55:00 PM
A room full of PS3's could probably do it in a few decades.
7/19/2007 4:55:02 PM
rofl, how does the human brain fit on a monetary chartis that an average worth per person? lol
7/19/2007 6:29:35 PM
what if all the human brains are working for free?
7/19/2007 6:40:54 PM
this stuff gets me giddy http://us.penguingroup.com/static/packages/us/kurzweil/excerpts/chap6/chap6.htm
7/19/2007 6:51:01 PM
7/19/2007 7:18:26 PM
^^ aha, i mean i wouldnt say it would be solved anytime in the next year, but never? yeah right, probably in 5-10 years easily... and certainly in the next 50
7/20/2007 10:21:22 AM
7/20/2007 12:34:41 PM
get back to us when you've solved Go
7/20/2007 1:20:12 PM
I said what I said based on the estimate of 10^120 for the possible number of chess games.OK, see these:http://en.wikipedia.org/wiki/Shannon_numberhttp://mathworld.wolfram.com/Chess.htmlCalculations and estimates by different scientists range from 10^43 to 10^123.Of course, if you take 10^43, it will be solved in the next 50-70 years as per the charts in this thread.If you take 10^123, it is safe to say it will probably never be solved (i.e., not in the next millenium). The number of atoms in the universe is about 10^80.And from the mathworld link above, one dude estimates the number of games to be 10^(10^50), which is just
7/20/2007 4:56:01 PM
well. in fairness, they didn't test EVERY move of checkers, they used some logic to discount completely illogical moves. (or at least i'm pretty sure that's what i read about it in an article yesterday). so they could probably apply that same sort of logic to chess and knock that total number of games down considerably.[Edited on July 20, 2007 at 5:28 PM. Reason : .]
7/20/2007 5:27:56 PM
Imagine this:Suppose today's top parallel processing supercomputer can solve the game of checkers in 1 millisecond.Such a computer would take AT LEAST 10^22 milliseconds to solve the game of chess.Now:10^22 ms ~ 600 billion years And if we take the upper estimate of 10^123 possible games of chess, a computer which can solve checkers in 1 ms would take:10^102 ms = 6 x 10^91 years That's an unfathomable amount of time. Even if some computer could solve checkers in 1 nanosecond, we still get the following upper and lower bounds for that computer solving chess:LOWER: 600,000 yearsUPPER: 6 x 10^85 yearsAnd yes, I know that technology is not static. So, if at some time in the future, a computer could solve checkers in 1 ms, a few years after that, the top machine could do it in, say, 0.1 ms.But at the same time, some people have a hard time imagining powers of 10.So even 600,000 years is a damn long time, and even if you reduce it by a factor of thousand, i.e., some computer being able to solve checkers in 1 picosecond, for chess you still get 600 years. And remember, this is the lower estimate. If we look at the upper estimate based on 10^123 games, yes, it will NEVER be solved.**********************************************************^ Not only that, but what they are really going to do to try to cut down the search space is limit themesleves, to say, a game lasting 40 moves. Because theoretically a game of chess could last infinite moves.If they limit it to 40 moves (which I think is the typical game among masters), we will see the solution in a couple of centuries, at the very earliest.
7/20/2007 5:43:32 PM
karl fisch - did you know, shift happenshttp://www.youtube.com/watch?v=ljbI-363A2Q
7/20/2007 5:48:15 PM
7/20/2007 8:04:52 PM
searching for bobby fischer
7/20/2007 9:04:08 PM
^^ agreed, Chess will easily be solved within 100 years, and 20 years doesn't seem too farfetched.
7/20/2007 10:58:58 PM
I say 20 years for chess, 100 or 200 for Go
7/20/2007 11:10:23 PM
9x9 go? Go scales, you can just increase the board size.
7/21/2007 8:39:20 PM
my right ear started bleeding
7/21/2007 9:46:53 PM
7/21/2007 9:47:15 PM
7/22/2007 8:35:17 AM
Is there an echo in here?
7/22/2007 9:15:23 AM
^^^ i know, right? he tells me i am no expert and calls me retarded, and then uses "definitely" in his own assessment.^^ yes, you are right about quantum computing. it might actually reduce computation time to just a few years or decades, but i don't think quantum computing will be used for something as "trivial" as figuring out chess for a long time after quantum computing becomes available. they will use it for weather, oil, medicine, space, etc, until it becomes cheap enough that some prof/researcher somewhere convinces his employer to spend considerable amount of money and time figuring out chess! but yeah, once quantum computing (or biological/DNA computing) actually becomes a working feasible reality (not just in a lab somewhere), then it will just be a matter of time until someone uses it for that purpose.thanks.(some people are nice/try to be nice, and deserve responses, some are assholes and should be ignored!)
7/22/2007 1:05:20 PM
7/22/2007 1:30:07 PM
7/22/2007 1:40:03 PM
7/22/2007 1:45:39 PM
7/22/2007 5:27:44 PM
good thing they didn't put all that computing power to solving something silly like cancer or something and instead focused on issues of importantance
7/22/2007 6:02:04 PM
They would have if they knew how to cure cancer with a computer, dumbass.
7/22/2007 6:27:07 PM
lol
7/22/2007 7:36:29 PM
folding@home assweasel
7/22/2007 7:38:52 PM
It's kind of neat they can make perfect checker playing apps now, but i'm not particularly impressed that a brute-force algorithm brute-forced a problem.[Edited on July 22, 2007 at 8:49 PM. Reason : checker]
7/22/2007 8:49:38 PM
yeah, it's not the most elegant solution maybe, but still significant in the history of things
7/22/2007 8:54:40 PM
im pretty impressed, checkers is a brute force type of application. It's a very open ended game with a very small set of rules.now, like some others have said, I want to see the solution to Go. Which there's no way in hell we will see in our lifetimes.As for the folding@home, it's not searching for the sure for cancer. It's part of the cancer search, but it also has a ton of other applications.
7/22/2007 9:30:54 PM
GOseriously, I wanted to start on a go engine this summerI didn't get too far ]
7/23/2007 12:04:42 AM
^ why are you back?[Edited on July 23, 2007 at 12:11 AM. Reason : btw, i had a dream last night that i found the algorithm to solve Go in a box of cheez-its]
7/23/2007 12:10:26 AM
way to be an asssss
7/23/2007 12:13:10 AM
hmmm, wasn't being a jerk. i just thought you were banished to the hall of infamous egg hunt aliases[Edited on July 23, 2007 at 12:15 AM. Reason : my burst]
7/23/2007 12:15:24 AM
well, blame goonz
7/23/2007 12:16:40 AM
so, did they derive an elegant algorithm from the brute force method, or does the thing just refer to a giant database of moves?
7/23/2007 8:32:59 AM
What rules of checkers did they use? Like flying kings, have to jump, backjumps allowed, etc... It would be nice to see the algorithm. I would like to see if they could have knocked a few years off by making a few basic changes to the algorthm...
7/23/2007 9:28:43 AM
7/23/2007 9:37:22 AM